Author Topic: Axe Tetris  (Read 9585 times)

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SirCmpwn

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Re: Axe Tetris
« Reply #15 on: December 11, 2010, 11:52:25 pm »
In 15 MHz mode, the music will play 3 times as fast, though :P
I'll grab the source, a lot of it is Quigibo's.
EDIT: Source is attached.  I only attached the relevant files.
« Last Edit: December 12, 2010, 12:02:55 am by SirCmpwn »

Offline DJ Omnimaga

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Re: Axe Tetris
« Reply #16 on: December 13, 2010, 12:35:09 am »
Wow awesome tloz128! Also nice sound addition Sir :)

However, I can't compile the two last files. I get a pic missing error on TET

SirCmpwn

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Re: Axe Tetris
« Reply #17 on: December 13, 2010, 12:37:14 am »
Go back a few posts and download the pic.

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Re: Axe Tetris
« Reply #18 on: December 13, 2010, 12:41:06 am »
Ah thanks, I missed it because it wasn't in the first post.

EDIT: Nice, one thing though is that you should make the music loop.
« Last Edit: December 13, 2010, 12:44:13 am by DJ Omnimaga »

SirCmpwn

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Re: Axe Tetris
« Reply #19 on: March 02, 2011, 09:56:49 pm »
So are you ever going to upload this to TI-Calc?

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Re: Axe Tetris
« Reply #20 on: March 03, 2011, 11:35:42 pm »
Yeah that would be a good idea (and maybe here). I wonder if he's still around, though, because he hardly posts anymore. :S

Offline tloz128

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Re: Axe Tetris
« Reply #21 on: March 04, 2011, 12:17:37 am »
Yeah, I'm still here. I've just been a bit busy for calculator things.
@SirCmpwn I will probably get around to uploading it to ticalc eventually, but I'm in no rush.
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Re: Axe Tetris
« Reply #22 on: March 04, 2011, 12:28:13 am »
Ah ok, glad to see you're still planning to upload this. :D

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Re: Axe Tetris
« Reply #23 on: March 09, 2011, 04:52:47 pm »
SirC, I tried the game with music on wabbit, I <3 it! Is it possible that you can add 2 things.

1. Make it so you do not need the variable (unfortunetly, I need my RAM free and do not like archiving and unarchving ><)
2. Eh, not as important, but is looping music possible?

thxs :D

Offline Compynerd255

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Re: Axe Tetris
« Reply #24 on: March 10, 2011, 11:52:56 am »
Ooh, a competitor.

I looked at your screenshot, and your game does look really cool. I guess that both of us have different priority as to which features are important. You have sound already, and I have multiplayer linking.
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SirCmpwn

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Re: Axe Tetris
« Reply #25 on: March 10, 2011, 04:40:10 pm »
I could do both of those (sound related) things.

Offline qazz42

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Re: Axe Tetris
« Reply #26 on: March 10, 2011, 04:48:33 pm »
Oooh, nice :D it will replace ztetris asap if that happens :D

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Re: Axe Tetris
« Reply #27 on: March 11, 2011, 12:56:44 am »
To clarify, this game started way before Eitrix, but it went kinda dormant. I think initially it was mostly to showcase music in games.

SirCmpwn

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Re: Axe Tetris
« Reply #28 on: March 11, 2011, 08:53:33 am »
This game was originally a Tetris game by someone else :P I just saw it and asked for the source, then added music.

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Re: Axe Tetris
« Reply #29 on: March 11, 2011, 11:35:03 pm »
Oh, right, I forgot. X.x I totally forgot who made it, lol.