Author Topic: AXECHESS - The First Chess made in Axe  (Read 23331 times)

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Offline epic7

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Re: AXECHESS - The First Chess made in Axe
« Reply #60 on: December 03, 2012, 04:10:58 pm »
Hm... I think that AI would be more important; I would do AI first

Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #61 on: December 03, 2012, 04:11:44 pm »
gotcha! thanks for the advice!

Edit: Also: fixed bugs on the prog with black pawns... New Files Attached! :w00t:
« Last Edit: December 04, 2012, 10:05:07 am by pimathbrainiac »
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Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #62 on: December 05, 2012, 08:57:01 pm »
:D I got a new version for all ye! :D

New graphics! 3 lvl Grayscale! Bugfixes! Take a look!

Screenies:



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Offline Sorunome

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Re: AXECHESS - The First Chess made in Axe
« Reply #63 on: December 05, 2012, 09:19:24 pm »
this is looking nice! And, does it need to be compiled as app?

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Offline aeTIos

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Re: AXECHESS - The First Chess made in Axe
« Reply #64 on: December 06, 2012, 06:59:40 am »
Still, you should change the selection cursor to pt-change. looks nice :D
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Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #65 on: December 06, 2012, 09:38:48 am »
For some reason, the zip won't upload...

Here are the files as separate attachments...
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Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #66 on: January 05, 2013, 08:43:23 am »
PROGRESS UPDATE!!!

I just broke the game >:(

I'm going to have to start all over!!!

My AI algorithm went bonkers when I first ran it, and now I lost the code (my fault) and have to start over again from the latest update on.
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Offline Sorunome

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Re: AXECHESS - The First Chess made in Axe
« Reply #67 on: January 05, 2013, 07:00:57 pm »
Don't you have any backups? D:

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Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #68 on: January 05, 2013, 07:28:28 pm »
No... I forgot to make them!!! >:(

I guess I must try again
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Offline Sorunome

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Re: AXECHESS - The First Chess made in Axe
« Reply #69 on: January 05, 2013, 07:42:43 pm »
But don't forget to do backups this time :P

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Offline epic7

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Re: AXECHESS - The First Chess made in Axe
« Reply #70 on: January 05, 2013, 10:37:25 pm »
That sucks D:
The most code I probably lost in axe is my whole grappling/movement engine from Grappler. But that doesn't really matter anymore because I never finished that game :P

After time, you'll learn to make backups.
Then backups of your backups.
And then backups of your backups of your backups.
And if you're feeling a little paranoid, backups of your backups of your backups of your backups.
« Last Edit: January 05, 2013, 10:38:04 pm by epic7 »

Offline Ranman

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Re: AXECHESS - The First Chess made in Axe
« Reply #71 on: January 05, 2013, 10:43:57 pm »
PROGRESS UPDATE!!!

I just broke the game >:(

I'm going to have to start all over!!!

My AI algorithm went bonkers when I first ran it, and now I lost the code (my fault) and have to start over again from the latest update on.
So sorry to hear this. That has got to be very frustrating. I hope you don't let it discourage you -- the game looks magnificent!
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Offline Sorunome

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Re: AXECHESS - The First Chess made in Axe
« Reply #72 on: January 05, 2013, 11:12:25 pm »
You could start doing axe backups on-calc, they help too, to do that put your program in ram and hit alpha instead of 2ND/ENTER in the compiling menu.
It already saved some of my files, lol

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Offline pimathbrainiac

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Re: AXECHESS - The First Chess made in Axe
« Reply #73 on: January 06, 2013, 10:00:56 am »
That sucks D:
The most code I probably lost in axe is my whole grappling/movement engine from Grappler. But that doesn't really matter anymore because I never finished that game :P

After time, you'll learn to make backups.
Then backups of your backups.
And then backups of your backups of your backups.
And if you're feeling a little paranoid, backups of your backups of your backups of your backups.

How about backups of your backups of your backups of your backups of your backups???

Anyway, I didn't think that the AI would work that well the way I did it, anyway.
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Offline willrandship

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Re: AXECHESS - The First Chess made in Axe
« Reply #74 on: January 06, 2013, 09:04:06 pm »
So, it was unarchived source? You should be able to get the code from Axe itself, by compiling the one with a # in front.