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-The highscore info is saved directly to the program, so no external save file.SMC boooo.
Quote from: c4ooo on January 10, 2016, 10:54:01 am-The highscore info is saved directly to the program, so no external save file.SMC boooo. Nothing wrong with SMC, it means you save space/time/complexity on having to store externally.
Quote from: Eeems on January 10, 2016, 01:57:32 pmQuote from: c4ooo on January 10, 2016, 10:54:01 am-The highscore info is saved directly to the program, so no external save file.SMC boooo. Nothing wrong with SMC, it means you save space/time/complexity on having to store externally.Wuuut is up with that smiley face IMO, SMC adds complexity because you must write the program back. So if you are running the program from archive, that program must be re-archived which causes extra lag when exiting.
Quote from: c4ooo on January 10, 2016, 04:34:04 pmQuote from: Eeems on January 10, 2016, 01:57:32 pmQuote from: c4ooo on January 10, 2016, 10:54:01 am-The highscore info is saved directly to the program, so no external save file.SMC boooo. Nothing wrong with SMC, it means you save space/time/complexity on having to store externally.Wuuut is up with that smiley face IMO, SMC adds complexity because you must write the program back. So if you are running the program from archive, that program must be re-archived which causes extra lag when exiting.I don't know, its in your post.It adds no extra complexity to the program. All that re-archiving etc happens on the shell level, which is optional.
Quote from: Eeems on January 10, 2016, 04:53:34 pmQuote from: c4ooo on January 10, 2016, 04:34:04 pmQuote from: Eeems on January 10, 2016, 01:57:32 pmQuote from: c4ooo on January 10, 2016, 10:54:01 am-The highscore info is saved directly to the program, so no external save file.SMC boooo. Nothing wrong with SMC, it means you save space/time/complexity on having to store externally.Wuuut is up with that smiley face IMO, SMC adds complexity because you must write the program back. So if you are running the program from archive, that program must be re-archived which causes extra lag when exiting.I don't know, its in your post.It adds no extra complexity to the program. All that re-archiving etc happens on the shell level, which is optional.I dont see it It adds no complexity for the programmer, but the user still has to wait for it to re-archive. For example look at phenix. The game uses smc and takes time to quit.