Author Topic: Basic fast tunnel  (Read 7481 times)

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_player1537

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Basic fast tunnel
« on: August 23, 2010, 08:34:09 pm »
I wrote a small fast tunnel game in TI-Basic.  It should run very smoothly, and last I checked, it wasn't very buggy (though that was a week ago).  Tell me how it is :)

Offline DJ Omnimaga

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Re: Basic fast tunnel
« Reply #1 on: August 23, 2010, 08:36:30 pm »
Not too bad, but I lost the game. :(

I remember I did one a few years ago that ran at about 8 FPS on a regular 83+ and 16 on a 15 MHz calc, but since it pre-rendered the track before the race starts, it took an insane amount of time to load at first.

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Re: Basic fast tunnel
« Reply #2 on: August 23, 2010, 08:45:53 pm »
Nice!
* calcdude lost The Game too, though :P
« Last Edit: October 09, 2010, 05:38:15 pm by calcdude84se »
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Offline meishe91

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Re: Basic fast tunnel
« Reply #3 on: August 23, 2010, 08:47:13 pm »
Not bad. The key pressing is a bit slow but that's about it. Only thing I would change is add in a score and change the token for the tunnel. Those periods make it really hard to see sometimes, for me anyways. Would it be possible to make it get smaller as it goes too? And does Ztrumpet have a tunnel game for HGP yet?
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_player1537

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Re: Basic fast tunnel
« Reply #4 on: August 23, 2010, 09:00:27 pm »
Here is one with Xs instead of periods :)

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Re: Basic fast tunnel
« Reply #5 on: August 23, 2010, 09:05:33 pm »
Yeah, it would be a nice addition for Ztrumpet's Homescreen Game Pack because I don't think he has a tunnel game yet.


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Re: Basic fast tunnel
« Reply #6 on: August 23, 2010, 09:25:30 pm »
He actually does, but he only has 4 new games so far, and he wants five for each release, so it's not in there yet.  ;)

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Re: Basic fast tunnel
« Reply #7 on: August 23, 2010, 09:28:45 pm »
Ok, thanks for correcting me.


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Offline meishe91

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Re: Basic fast tunnel
« Reply #8 on: August 23, 2010, 09:40:13 pm »
Ah ok. I figured he would but just checking. Hey _player, I got bored so I optimized it and shaved off 30 bytes and put in scoring. Mind if I post it?
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_player1537

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Re: Basic fast tunnel
« Reply #9 on: August 23, 2010, 10:35:40 pm »
Definitly :D  I was going to add in scoring, but went to taco bell instead lol.  So yes, please post it :)

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Re: Basic fast tunnel
« Reply #10 on: August 23, 2010, 10:44:23 pm »
Ok, here it is. I based the scoring based on how far up the lane you are, so the farther up you are the more you score but the lower you are the less you make.
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Re: Basic fast tunnel
« Reply #11 on: August 24, 2010, 03:46:52 am »
Problemo :(

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Re: Basic fast tunnel
« Reply #12 on: August 24, 2010, 04:01:04 am »
That mine?

Edit:
Ah ok. It happens when you're holding up while you hit the edge. It happens in _player's too. I don't know how to fix it though since I didn't completely go over his code to understand it.
« Last Edit: August 24, 2010, 05:21:25 am by meishe91 »
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Re: Basic fast tunnel
« Reply #13 on: August 24, 2010, 08:12:20 am »
He actually does, but he only has 4 new games so far, and he wants five for each release, so it's not in there yet.  ;)
6 for each release. :)

No, the reason is because I'm bogged down with my Axe entry and I've been busy lately.  I'll have more time when school starts, though. :P

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-----------------------------------------
edit (20 minutes later):
Nice game!  I was inspired, so I made my own.  Here it is, at 244 bytes, ZTunnel!  Enjoy at your own risk. ;D

-----------------------------------------
edit (70 minutes later):
Wow, after playing your game more I discovered that I could press up and down!  Nice touch!  Excellent job! ;D

-----------------------------------------
edit (160 minutes later):
Problemo :(
There's an easy fix to this.  Instead of making the string 128 characters, add a row of spaces behind it.  In other words pad it with 16 spaces making the string 144 characters in length. :)
« Last Edit: August 24, 2010, 10:47:26 am by ztrumpet »

_player1537

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Re: Basic fast tunnel
« Reply #14 on: August 24, 2010, 11:49:37 am »
Ah, thanks for the info.  I completly forgot to test that x.x  (plus I haven't touched this game in a while x.x)  Ztrumpet, that games looks very nice :)  Did you say that you could move up and down in yours?