Author Topic: gRaviTy  (Read 9108 times)

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Offline Raylin

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Re: gRaviTy
« Reply #15 on: August 30, 2009, 10:52:33 pm »
LOL. Sorry for the double post but here's the attachments...
Bug me about my book.

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Offline DJ Omnimaga

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Re: gRaviTy
« Reply #16 on: August 30, 2009, 11:25:44 pm »
mhmm ok I guess I could prbly look into that, unfortunately, my BASIC skills are pretty dated, though, so the optimizations I could make would probably be rudimentary, altough if I can figure out some stuff, even if it doesn't mean posting new code, I could maybe post advices and stuff after looking at your code

Offline DJ Omnimaga

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Re: gRaviTy
« Reply #17 on: August 04, 2010, 06:42:27 pm »
This is a... well... necropost.

As suggestion for your future releases, you should do like with Lemonade Tycoon and announce in a topic that you posted new programs in the archives. Otherwise, it can be a bit hard to notice since the archives are not updated often (so people check less).

For anyone who might be wondering, yeah there was a release of Gravity today in the downloads section. I tried it and it's pretty great. I like the idea a lot. Also the speed is pretty nice.

Offline ztrumpet

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Re: gRaviTy
« Reply #18 on: August 05, 2010, 10:12:27 am »
This is a wonderful game!  Excellent job Raylin!  Although I always seem to die where it's like:
Code: [Select]
* * * * * * * *
 * * * * * * * *
Grr... :D

Nice game! ;D
« Last Edit: August 05, 2010, 10:12:36 am by ztrumpet »

Offline nemo

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Re: gRaviTy
« Reply #19 on: August 05, 2010, 10:16:06 am »
i like it! i'm not very good though. i could barely get past world 2.

anyone else thinking axe remake?


Offline ztrumpet

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Re: gRaviTy
« Reply #20 on: August 05, 2010, 10:19:57 am »
anyone else thinking axe remake?
I was, but not by me.  I have something else to code and release this week... ;D

Offline nemo

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Re: gRaviTy
« Reply #21 on: August 05, 2010, 10:21:51 am »
I was, but not by me.  I have something else to code and release this week... ;D

*coughexoduscoughcoughexoduscough* yes?!

hmm, i think i have a few neat ideas if i were to remake it. Raylin, do i have your permission?


Offline ztrumpet

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Re: gRaviTy
« Reply #22 on: August 05, 2010, 10:24:46 am »
I was, but not by me.  I have something else to code and release this week... ;D

*coughexoduscoughcoughexoduscough* yes?!
*coughit'scoughacoughclonecoughofcoughacoughgamecoughincoughthecougharcadecoughincoughAxe* ;D

Offline Raylin

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Re: gRaviTy
« Reply #23 on: August 05, 2010, 10:28:37 am »
Anyone may remake this! :D
Feel free to do so.

Just gimme credit.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline yunhua98

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Re: gRaviTy
« Reply #24 on: August 05, 2010, 10:47:43 am »
I was, but not by me.  I have something else to code and release this week... ;D

*coughexoduscoughcoughexoduscough* yes?!
*coughit'scoughacoughclonecoughofcoughacoughgamecoughincoughthecougharcadecoughincoughAxe* ;D
*coughiscoughitcoughtetriscoughjcoughkcough*
Notepad find and replace ftw!

This is sort of unrelated, but is Ztrumpets's Gravity Dude Game similar to this?  Because I haven't been able to find any info on it.

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Offline ztrumpet

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Re: gRaviTy
« Reply #25 on: August 05, 2010, 10:55:24 am »
This is sort of unrelated, but is Ztrumpets's Gravity Dude Game similar to this?  Because I haven't been able to find any info on it.
Hehe...

No it's not much like it.  Oh, and the reason you can't find info on it is because most of the info released has been in PMs between Builderboy and I on UTI. :P  I'll try to have some info on it up within the next month, but maybe not.  We'll see... ;D

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Re: gRaviTy
« Reply #26 on: August 06, 2010, 09:39:08 pm »
I can't wait :P