uh jeah and now I have to scan all my code again ^^
to do:
1. replace the old syntaxes with the new ones
2. kick prgmMEM and use real(14 instead
3. kick Zpic and use real(3 instead
4. because now xLib can read archived data and up to pic255, recode prgms about sprite recalling
5. replace CODEX rectangles and lines with real(12
the new xLib will save me 7670bytes of RAM (pic1-10)