Author Topic: Battlemasters (general discussion thread)  (Read 27568 times)

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BCTurk

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Battlemasters (general discussion thread)
« Reply #135 on: December 28, 2005, 03:03:00 pm »
I like the look of the first one, but the second one is more clarifying.  Maybe re-incorporate the BM thing, that looked cool.

tenniskid493

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Battlemasters (general discussion thread)
« Reply #136 on: December 28, 2005, 03:57:00 pm »
I like the skull for being poisioned.  What other types of ailments are your charactes going to be able to have???

Offline Spellshaper

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Battlemasters (general discussion thread)
« Reply #137 on: December 29, 2005, 12:38:00 am »
so far I have
- poisoned (loses health over time
- confused (hits random targets, including himself)
- stunned (slower action bar increase)

I think that

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Battlemasters (general discussion thread)
« Reply #138 on: December 29, 2005, 09:30:00 am »
this is not really a relevant post, but...
I got tired of my sig... >Dgni.gif (ok, not really, but now it

Offline Ranman

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« Reply #139 on: December 29, 2005, 10:05:00 am »
QuoteBegin-Spellshaper+29 December 2005, 6:38-->
QUOTE (Spellshaper @ 29 December 2005, 6:38)
so far I have
- poisoned (loses health over time
- confused (hits random targets, including himself)
- stunned (slower action bar increase)

I think that
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Battlemasters (general discussion thread)
« Reply #140 on: December 29, 2005, 10:09:00 am »
now that

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Battlemasters (general discussion thread)
« Reply #141 on: January 10, 2006, 07:50:00 am »
I

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #142 on: January 10, 2006, 09:43:00 am »
wow thats gotta be the greatest magic animations I've seen for calcs so far O.O

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Battlemasters (general discussion thread)
« Reply #143 on: January 10, 2006, 10:03:00 am »
QuoteBegin-xlibman+10 January 2006, 21:43-->
QUOTE (xlibman @ 10 January 2006, 21:43)
wow thats gotta be the greatest magic animations I've seen for calcs so far O.O  

 Thx... :)smile.gif

Well, as I said, BM may be my first project, but I certainly try to do my best :wacko:triso2.gif

dragon__lance

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Battlemasters (general discussion thread)
« Reply #144 on: January 10, 2006, 12:47:00 pm »
very nice Spellshaper :thumb:google.gif definetly agree with xlibman, one of the best magic animations :Dbiggrin.gif

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« Reply #145 on: January 27, 2006, 06:38:00 am »
you may be wondering what

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Battlemasters (general discussion thread)
« Reply #146 on: January 27, 2006, 12:54:00 pm »
too bad :(sad.gif, are ram clear caused by xlib? sometimes if u try to access a map from coordinates outside the matrix it can cause lot of problems, thus crashing, *xlibman

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« Reply #147 on: January 28, 2006, 02:05:00 am »
most crashes were caused by xLib

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Battlemasters (general discussion thread)
« Reply #148 on: February 10, 2006, 02:47:00 am »
*xlibman

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« Reply #149 on: February 10, 2006, 03:20:00 am »
It is, it is... you