Author Topic: Battlemasters (general discussion thread)  (Read 27447 times)

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Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #15 on: October 23, 2005, 11:50:00 am »
good question, I'll check my english dictionnary (I speak french :Pblah.gif )

Offline mdjenkins86

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Battlemasters (general discussion thread)
« Reply #16 on: October 23, 2005, 12:47:00 pm »
I really like the idea of adjustable enimy LVs...I might just use this idea myself.

Offline Spellshaper

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Battlemasters (general discussion thread)
« Reply #17 on: October 24, 2005, 03:16:00 am »
QuoteBegin-mdjenkins86+24 October 2005, 1:47-->
QUOTE (mdjenkins86 @ 24 October 2005, 1:47)
I really like the idea of adjustable enimy LVs...I might just use this idea myself.

necessary... I want to keep the battles interesting... and I don

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #18 on: October 24, 2005, 04:00:00 am »
sound nice, reminds me of FFVIII :)smile.gif

Offline mdjenkins86

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« Reply #19 on: October 24, 2005, 06:13:00 am »
QuoteBegin-Spellshaper+24 October 2005, 9:16-->
QUOTE (Spellshaper @ 24 October 2005, 9:16)
QuoteBegin-mdjenkins86+24 October 2005, 1:47-->
QUOTE (mdjenkins86 @ 24 October 2005, 1:47)
I really like the idea of adjustable enimy LVs...I might just use this idea myself.

necessary... I want to keep the battles interesting... and I don

Offline Spellshaper

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Battlemasters (general discussion thread)
« Reply #20 on: October 24, 2005, 06:31:00 am »
IF I implement multiplayer (will be an "update", I won

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #21 on: October 24, 2005, 06:47:00 am »
sound nice, you should wait for multiplayer though and focus more on the game itself

Offline Spellshaper

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« Reply #22 on: October 24, 2005, 07:10:00 am »
huh? that

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #23 on: October 24, 2005, 07:19:00 am »
yeah I was talking to Jonathan Katz on AIM earlier and he gave me that link :Dbiggrin.gif

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Battlemasters (general discussion thread)
« Reply #24 on: October 25, 2005, 09:28:00 am »
will u post a screenie of ur battlesystem soon?

Offline Spellshaper

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Battlemasters (general discussion thread)
« Reply #25 on: October 26, 2005, 03:41:00 am »
all I can say about the battle system right now is: "when it

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #26 on: November 01, 2005, 09:11:00 am »
user posted image

Offline Spellshaper

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« Reply #27 on: November 01, 2005, 09:23:00 am »
nice ones... very muchas thx! :bow:worship.gif
you positioned the sprites weird in your pic... why is that? *curious*

Offline DJ Omnimaga

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Battlemasters (general discussion thread)
« Reply #28 on: November 01, 2005, 09:33:00 am »
because some werent monsters sprites so I deleted them and I wanted to keep some space open in case I added big monsters but then I never used it

Offline Spellshaper

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Battlemasters (general discussion thread)
« Reply #29 on: November 01, 2005, 09:39:00 am »
ah I see...
<-- OMG I