Author Topic: Battlestar Galactica  (Read 22480 times)

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Offline Spellshaper

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Battlestar Galactica
« Reply #105 on: December 30, 2005, 01:43:00 am »
nice screenshot...

can

Offline Ranman

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« Reply #106 on: December 30, 2005, 03:19:00 am »
QuoteBegin-Spellshaper+30 December 2005, 7:43-->
QUOTE (Spellshaper @ 30 December 2005, 7:43)
but what
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Spellshaper

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« Reply #107 on: December 30, 2005, 03:38:00 am »
... wow. I never thought of that :oops:embarassed.gif

dragon__lance

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« Reply #108 on: December 30, 2005, 04:59:00 am »
WOW, that screenie is awesome!! very nice work Dyfunction :thumb:google.gif I especially like the little map box :Dbiggrin.gif

dysfunction

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Battlestar Galactica
« Reply #109 on: December 30, 2005, 06:57:00 am »
QuoteBegin-"Ranman"+-->
QUOTE ("Ranman")
I love Battlestar Galactica...the original BSG that is. wink.gif I have never seen the new one.


I was a fan of the original for quite some time, and as a result I missed most of the new miniseries and the first few episodes of the new series, because I 'knew' a remake could never be good. It wasn't until almost halfway through the first season that I realized how very wrong I was. The remake in fact SURPASSES the original. It's very different, but honestly better.
And Ranman was right about the minimap function.

Oh, fans of the original may not recognize some of the ships. The Cylon raider design is very different (those are the ships shown near the beginning). The vipers are pretty similar to the original, and the larger ship is not in the original at all- it's Colonial One, the President's ship.

One of my favorite quotes from the new series:

QuoteBegin
-->
QUOTE

Apollo: The President has given me a direct order.
Adama: You're talking about the Secretary of Education! We're in the middle of a war, and you're taking orders from a schoolteacher?!!

Offline DJ Omnimaga

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« Reply #110 on: December 30, 2005, 02:40:00 pm »
OMG this is awesome dys, I love the area selector at the bottom of the screen, also the new sprites are kewl keep up the good work! I'm sure this will be featured at ticalc  :ru13z:king2.gif

dysfunction

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« Reply #111 on: December 31, 2005, 02:00:00 pm »
I should have a new screenshot up soon showing attacks and some of the tutorial campaign.

Offline Ranman

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« Reply #112 on: December 31, 2005, 02:16:00 pm »
Ranman waits patiently... :Dbiggrin.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

dysfunction

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« Reply #113 on: January 01, 2006, 03:31:00 pm »
I've just got to get around to making Starbuck's speech animation. It's harder since I converted my Starbuck faceshot from a photo, whereas Apollo I drew myself so his mouth is more symmetrical.

Offline DJ Omnimaga

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« Reply #114 on: January 01, 2006, 04:08:00 pm »
I hope to see it soon, I wish I was able to make pics of ppl in 96x64 b/w I could have made movies for my old games

dysfunction

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Battlestar Galactica
« Reply #115 on: January 01, 2006, 06:09:00 pm »
Now I'm coding the rest of the intro to the first tutorial mission, attacks are already coded in so once that's done I'll make a screenshot.

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« Reply #116 on: January 03, 2006, 03:01:00 pm »
i made up some very large (40x32), v sprites for battle animations like in Advance Wars, I'm actually quite proud of them. From top to bottom: Cylon Raider, Colonial Viper, Colonial Raptor.

user posted image

For those who are not familiar with the show, some info on the various ships:

Raiders are the Cylons' primary space superiority fighters. They come in several varieties. They all carry twin auto cannons mounted under the wing and most have missiles of some form; one variety carries nuclear missiles for taking out enemy capital ships. They are equal in speed and maneuverability of a viper. The Raider's chief advatange, however, is the great mass in which the Cylons are able to produce them; also it is suspected that Raiders are piloted by remote, a great advantage over the manpower-strapped Colonial Fleet. However, in my game, the Raiders will carry neither missiles nor have jump capabilities (except in a few missions).
Vipers are the Colonials' primary space superiority fighter. Most of Galactica's Vipers are of the sopmewhat outdated Mark II variety. The Galactica had just been decommissioned when the Cylons wiped out the Twelve Colonies, and was to become a flying museum. Therefore, most of her newer Mark VII and VIII Vipers had been re-assigned to battlestars on active duty. Most of the Mark IVs and remaining Mark VII Vipers were destroyed by the Cylon virus, as they used newer computer linkages which the Mark II did not have. The Viper has no jump capability and a limited missile package; however it is very fast and maneuverable. Unfortunately, the Mark II variant, lacking more sphisticated computers, is very difficult to fly; and only the most experienced pilots can easily handle them.
Raptors are the workhorse of the Colonial fleet. They are not very manueverable, but can carry a wide variety of weapons, have excellent jump capabilities, and can be fitted with a range of mission packages for intelligence, transport, and many other types of missions. In the game they will be the only fighter with missile or jump capabilities, however they can not move many spaces per turn.

dragon__lance

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Battlestar Galactica
« Reply #117 on: January 03, 2006, 03:04:00 pm »
AWESOME sprites  :ru13z:king2.gif u have got to be one of best spriteartist ever!! How big are those sprites? and do u plan on featuring multiple weapons for ships?  

dysfunction

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Battlestar Galactica
« Reply #118 on: January 03, 2006, 03:14:00 pm »
The Raptors will carry missiles, maybe multiple types.

Liazon

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Battlestar Galactica
« Reply #119 on: January 04, 2006, 11:28:00 am »
Sprites look awesome, and like I said before, accurate to the show.