Author Topic: Bipolar  (Read 5386 times)

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Offline leafy

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Bipolar
« on: May 18, 2011, 05:46:37 pm »
Hey guys, due to time constraints I decided that making vortex wasnt going to be a viable option. So I came up with another concept that worked out quite nicely. It will still involve physics based puzzles (not as much as graviter, perhaps), but still enough to keep people thinking.

I'll hash out the details on here later as well as a screenshot, but I need to go soon, so yeah.
« Last Edit: May 18, 2011, 05:47:03 pm by leafiness0 »
In-progress: Graviter (...)

Offline yunhua98

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Re: Bipolar
« Reply #1 on: May 18, 2011, 05:47:49 pm »
Projects dying already?  XD

jk, this sounds cool?  what'll it be about?

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
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Offline leafy

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Re: Bipolar
« Reply #2 on: May 18, 2011, 07:59:36 pm »
I remember telling everyone I would do something like this. Now I did!



You can pretty much figure the main concept from the screenshot.

This is all I have now, but I will be adding many more elements in the future.

I'm also writing this in 6MHz mode to hopefully gain some more followers, so I really need to optimize my code xD
« Last Edit: May 18, 2011, 08:00:49 pm by leafiness0 »
In-progress: Graviter (...)

Offline BrownyTCat

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Re: Bipolar
« Reply #3 on: May 18, 2011, 08:01:07 pm »
I remember telling everyone I would do something like this. Now I did!



You can pretty much figure the main concept from the screenshot.

This is all I have now, but I will be adding many more elements in the future.
That looks great. Too bad I can't tilemap or make grayscale. It's like this new 3DS game slated for this year but... It's... Not.

Offline Michael_Lee

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Re: Bipolar
« Reply #4 on: May 18, 2011, 08:03:14 pm »
I like your sprite, and especially the way his chin bobs  :w00t:
My website: Currently boring.

Projects:
Axe Interpreter
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Croquette:
   > Stomping bugs
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Offline Darl181

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Re: Bipolar
« Reply #5 on: May 18, 2011, 08:03:21 pm »
Do I smell Dimension?
jk, and I hope you have better luck with this than I did, esp. with the scrolling if you do that :P

Looks awesome so far.
« Last Edit: May 19, 2011, 09:29:55 pm by Darl181 »
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Offline Deep Toaster

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Re: Bipolar
« Reply #6 on: May 18, 2011, 08:09:05 pm »
Aw, snap, that was my contest entry XD

Oh well, yours looks great! Good luck :)




Offline Munchor

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Re: Bipolar
« Reply #7 on: May 22, 2011, 02:18:18 pm »
Wow leafiness, that's looking great!!!

Offline Deep Toaster

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Re: Bipolar
« Reply #8 on: May 22, 2011, 02:23:00 pm »
It is, and the little bouncy guy I like. Seems a bit squarish/blockish though.




Offline ztrumpet

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Re: Bipolar
« Reply #9 on: May 22, 2011, 03:42:46 pm »
This looks very promising.  Good luck, leafiness! ;D

Offline TIfanx1999

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Re: Bipolar
« Reply #10 on: May 22, 2011, 04:48:26 pm »
Wow, way too many cool contest entries. Regardless of who actually wins, the community as a whole wins because of all the awesome new games that will come of this. ^^

Offline Broseph Radson

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Re: Bipolar
« Reply #11 on: May 22, 2011, 06:30:24 pm »
Cool!

Offline aeTIos

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Re: Bipolar
« Reply #12 on: May 23, 2011, 03:08:02 am »
Wow, way too many cool contest entries. Regardless of who actually wins, the community as a whole wins because of all the awesome new games that will come of this. ^^
That.
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Offline DJ Omnimaga

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Re: Bipolar
« Reply #13 on: June 07, 2011, 02:08:35 am »
What about this one Leafiness? Is it gonna be worked on again after you finish your Tag entry? :D The concept is nice.
« Last Edit: June 07, 2011, 02:08:48 am by DJ_O »

Offline leafy

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Re: Bipolar
« Reply #14 on: June 07, 2011, 02:16:09 am »
I suppose it wouldn't be appropriate then to show off my other concept of the same name? lol

A remake, basically, of tealy and orange. Never finished, never started.
(This was phenomists idea btw)
I'll upload the sources for both if anyone wants them.
« Last Edit: June 07, 2011, 02:16:44 am by leafiness0 »
In-progress: Graviter (...)