Author Topic: Bounce Falldown  (Read 5073 times)

0 Members and 1 Guest are viewing this topic.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Bounce Falldown
« on: November 16, 2010, 07:55:25 pm »
Well, I was bored in Math, so I went through some game ideas. I came up with one I'm going to call Ultimate Falldown, which will be a tournament-style Falldown game where each level has a new effect (with bricks appearing, disappearing, and moving to highly inconvenient locations, etc.) that makes the game harder and harder. One of my ideas was a level where the ball would bounce, so I made a quick demo of how it would work. Then I realized that it was actually (kinda) fun, so here it is: Bounce Falldown. Avoid the bricks, or you get bounced up. Fall through for extra points :)

And then I realized how close this is to Doodle Jump, so I'll be working on that as well.

EDIT: Darn, this is yet another game that's annoyingly difficult to play on an emulator. And so you can tell from the screenshot that I suck at making them :P
« Last Edit: November 16, 2010, 08:00:26 pm by Deep Thought »




SirCmpwn

  • Guest
Re: Bounce Falldown
« Reply #1 on: November 16, 2010, 08:03:19 pm »
Very nice!  Looks fun to play!

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Bounce Falldown
« Reply #2 on: November 16, 2010, 08:17:20 pm »
Wow, this looks like a lot of fun!  Nice job! ;D

Edit:  It's really hard if you go off the bottom. >:D

I really like the title screen!  Great job on it! :D
« Last Edit: November 16, 2010, 08:18:54 pm by ztrumpet »

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bounce Falldown
« Reply #3 on: November 16, 2010, 08:53:04 pm »
Wow, this looks like a lot of fun!  Nice job! ;D

Edit:  It's really hard if you go off the bottom. >:D

I really like the title screen!  Great job on it! :D

Thanks! As for the title screen, I'm definitely going to be adding stuff like speed and difficulty (number of bricks per row, sort of).




Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Bounce Falldown
« Reply #4 on: November 16, 2010, 09:54:00 pm »
You could make the ball just bounce when it's near the bottom of the screen, the pause and reappear at top thing just looks weird to me. For an added challenge mode you could make unisolid blocks like the ones in doodle jump, and make some blocks bounce you extra high.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bounce Falldown
« Reply #5 on: November 17, 2010, 03:20:16 am »
Looks nice and fun, but I agree with fb39ca4 about the ball looping through the screen issue. Alternatively you could make the player die when touching the bottom of the screen.

Another cool thing would be if when jumping you couldn't go through blocks.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bounce Falldown
« Reply #6 on: November 17, 2010, 02:19:44 pm »
Yep, if I ever actually release this, I'm definitely going to make the ball stop at the bottom. But for Doodle Jump, you die when you get there.




Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Bounce Falldown
« Reply #7 on: November 17, 2010, 02:30:24 pm »
And doodle jump goes the opposite direction :P

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bounce Falldown
« Reply #8 on: November 17, 2010, 02:40:48 pm »
Opposite direction would be nice. :D

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bounce Falldown
« Reply #9 on: November 17, 2010, 06:30:43 pm »
And doodle jump goes the opposite direction :P

Yep, just looping Vertical +'s :)




Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bounce Falldown
« Reply #10 on: October 09, 2011, 12:10:15 pm »
I just found this again in my mass of folders containing half-baked projects and ideas I have on my thumb drive. Apparently I'd been planning to make this part of a game called Ultimate Falldown, which would transition seamlessly between several different Falldown games, of which Bounce Falldown would probably have been level 4. Here's what I had down for level 3, "Evil Falldown":

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Bounce Falldown
« Reply #11 on: October 09, 2011, 01:18:12 pm »
That looks cool! :)

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Bounce Falldown
« Reply #12 on: October 09, 2011, 07:37:28 pm »
That looks really awesome.  It's too bad this was never finished. :'(

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bounce Falldown
« Reply #13 on: October 09, 2011, 10:57:08 pm »
Who knows. I'm still debating whether to pick this up (since it's about a third done already) or Contra (half done) after the contest.