Author Topic: CalcHero: Guitar Hero for the Ti!  (Read 10788 times)

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Offline Yeong

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #30 on: November 01, 2011, 03:38:19 pm »
Cmon music is the core of the guitar hero series! Use a second calc for music playback!
lol :P
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Offline DJ Omnimaga

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #31 on: November 01, 2011, 03:41:16 pm »
Note that keeping the music in sync on the second calc would be virtually impossible. Each calc got different processor speed. For example my TI-84+ might run at 15.00001 MHz while yours might run at 15.2837872 MHz. Music would always get out of sync in a way or another. To remain in sync, both calcs would haev to be linked together so that the calc playing the game would send a byte to the second one telling it when it's done with one note and to play the next one. That migth end up being a bit slow, though.

Offline Keoni29

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #32 on: November 01, 2011, 03:43:26 pm »
Hmm no problem. Then use midi instead :) I have done some experiments with it and I have proven that it's possible to use some sort of midi trough the I/O cable to play notes.
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Offline DJ Omnimaga

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #33 on: November 01, 2011, 04:13:46 pm »
Well could you demonstrate how? It migth not be easy for everyone if they didn't figure out yet. Also the problem is that with music on-calc, it slows games down a lot, since everything stops while the music plays. If you want faster speed, you usually lose considerable amount of quality through the music, to the point where it sounds like a poorly tuned radio station.

Offline Munchor

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #34 on: November 01, 2011, 04:15:46 pm »
I once started this project with happybojr, we had some difficulties with sound though and stopped. This is looking awesome, does it have sound?

Offline DJ Omnimaga

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #35 on: November 01, 2011, 04:20:36 pm »
It doesn't because he said in one of the earlier posts he had no plan to add sound. And now it's discontinued so yeah D:

Offline Jerros

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #36 on: November 02, 2011, 04:23:59 am »
Sorry to hear you could not finish it. Does it mean you are done with calculator programming completely? It would suck to see you go completely.
Well... The 83/84+ series will probably outdated soon, so I'd need to learn another language in order to begin something else... And since I do absolutely nĂ³thing informatics-related, it'd take alot of effort to learn something new again. Hopefully I'll be 'back' again, though there's just no time for me to do anything for a while. :c


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Offline Keoni29

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #37 on: November 02, 2011, 04:03:17 pm »
Well could you demonstrate how? It migth not be easy for everyone if they didn't figure out yet. Also the problem is that with music on-calc, it slows games down a lot, since everything stops while the music plays. If you want faster speed, you usually lose considerable amount of quality through the music, to the point where it sounds like a poorly tuned radio station.
Link to the video :) I use it for soundeffects, but midi is the same principle.
I discuss the problem you mentioned too.
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Offline DJ Omnimaga

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Re: CalcHero: Guitar Hero for the Ti!
« Reply #38 on: November 11, 2011, 11:14:27 pm »
Well I meant the source code.

I tend to dislike when people claim something is easy to do when everyone else had troubles doing it, but the person claiming it's easier doesn't want to post the source. At least you posted a video and explanation, though, so that's good.

Since this GH project is dead, though, it might be good to split this discussion into another thread, though.
« Last Edit: November 11, 2011, 11:15:22 pm by DJ_O »