Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Calcopoly!
« previous
next »
Print
Pages:
1
2
[
3
]
4
Go Down
Author
Topic: Calcopoly! (Read 13394 times)
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Calcopoly!
«
Reply #30 on:
July 29, 2014, 03:14:13 pm »
I like the icons, but shouldn't the red circle be a C instead of O?
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #31 on:
July 29, 2014, 06:11:03 pm »
C's are dumb. :| lol
It was difficult to get that aligned properly for me, and the C I couldn't get to look correctly. So I went with the simple solution of just making the colors match the sites.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Calcopoly!
«
Reply #32 on:
July 29, 2014, 10:46:50 pm »
Aaah I see. My C idea was mainly because Cemetech name starts with C
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #33 on:
July 30, 2014, 09:16:39 pm »
Oh, I agree it would look better, but I suck at spriting. Though now I've got it aligned, I might try again.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
willrandship
Omnimagus of the Multi-Base.
LV11
Super Veteran (Next: 3000)
Posts: 2953
Rating: +98/-13
Insert sugar to begin programming subroutine.
Re: Calcopoly!
«
Reply #34 on:
July 31, 2014, 02:39:30 am »
I love the idea. It would really be fun to do a printed version, too, although it defeats the purpose of a calc game a bit.
AoC recommended some great people and projects for the colors. I'd try to get myself a spot, but I don't really think I deserve one.
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #35 on:
July 31, 2014, 08:42:44 am »
willrandship: Just requires that we have enough open slots and if you have sufficient projects worth showing (worth it to you, I mean)
At the urging of DJ_O, I've updated the Cemetech icons:
Thoughts over the other ones?
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Hayleia
Programming Absol
Coder Of Tomorrow
LV12
Extreme Poster (Next: 5000)
Posts: 3367
Rating: +393/-7
Re: Calcopoly!
«
Reply #36 on:
July 31, 2014, 09:10:35 am »
Why don't you make the S get more outside of the vertical bars ? It makes it more obvious that it is a S behind bars for $ in my opinion. Plus, it makes the circle feel less empty.
Logged
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.
click here to know where you got your last +1s
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #37 on:
July 31, 2014, 10:21:29 am »
I agree that it looks better, but if you look up above, I admit that I suck at doing stuff like this. :S
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Calcopoly!
«
Reply #38 on:
August 07, 2014, 04:07:42 pm »
Lol I actually like those icons
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #39 on:
August 12, 2014, 09:08:25 am »
Thanks.
I've been working on this off and on, amongst doing other things, and I've gotten code written up to display all properties owned by a player in the stats screen. This is represented by boxes, and inside the boxes it will display a line of X pixels, X being number of houses owned. If you own a hotel, it will put a 4x4 block in the box. I think I'll make it put an X in the middle if the property is mortgaged.
From there, I need to work on making the boxes selectable with a cursor of some kind. I'm still working on that one, as I'm not sure what to use as a cursor, might just do a line under each box? I'm not sure if there is enough room around the boxes to encompass the boxes themselves, with the current setup. I'll have to look into some more of the dcs routines for sprites, see what I might come up with in terms of that. Once I get them selectable, I'll see about getting a screenshot posted.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #40 on:
September 24, 2014, 08:32:21 pm »
So, here we go, I have it showing off the backup cards you can get:
This also shows off if the player has mad gaming skills and managed to get all the properties.
Now I'm going to get some form of cursor working to select the properties. Hopefully. Maybe?
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #41 on:
September 26, 2014, 09:22:53 pm »
Didn't get nearly as much done as I liked to have, but did manage this:
Got to work on restricting the cursor, something to do once I am a bit more clear headed.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Calcopoly!
«
Reply #42 on:
October 01, 2014, 11:22:06 am »
That looks pretty neat indeed
(as for the cursor I thought it was fine actually?)
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: Calcopoly!
«
Reply #43 on:
October 02, 2014, 03:20:10 pm »
Thanks, DJ
Been a bit busy lately so I've not had time to further this project any, hoping to get some rest in and get back to work on this again soon.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
123outerme
LV6
Super Member (Next: 500)
Posts: 458
Rating: +23/-0
Self-unpaid intern
Re: Calcopoly!
«
Reply #44 on:
October 07, 2014, 06:24:04 pm »
I think it would be only fair if you add yourself as a color as well
Logged
Projects:
Sorcery of Uvutu
Gateway to Legend
Spoiler
For
Completed
:
Dragonsglid
PainTI
Wrench Utilities
Engine Todo List
TI-Thrash]
Source Seekers
Calc Sites Links:
Cemetech
ticalc.org
GitHub
Images:
Spoiler
For
Because of Size
:
Print
Pages:
1
2
[
3
]
4
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Calcopoly!