Author Topic: Legend of Zelda: Link to the Future [name subject to change]  (Read 21265 times)

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Offline geekygenius

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #90 on: May 04, 2012, 01:58:54 am »
I've got a new name: "Legend of Link: Zelda to the Future"

Offline TIfanx1999

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #91 on: May 04, 2012, 03:38:43 am »
Are you trying to be funny? I honestly can't tell. ???  *edit* forgive me if their are some sort of emoticons in your post indicating one way or the other. I am browsing from my phone, and emoticons don't seem to be showing up. :(
« Last Edit: May 04, 2012, 03:43:23 am by Art_of_camelot »

Offline Eiyeron

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #92 on: May 04, 2012, 12:53:02 pm »
And that's how the (original) game works!

Offline saintrunner

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #93 on: May 04, 2012, 03:14:29 pm »
Personally I still feel like 'link to the future' is the best for the name. When I originally came up with it, I intended it to be in reference to the power of the calc it is written on, not neccesarily saying the game was to involve time changes and such. Although since I am no longer involved with this project, the name could be changed to what ever blakpilar feels is best :)
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Offline DJ Omnimaga

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #94 on: May 04, 2012, 05:22:05 pm »
Link to the future seems fine to me, even if not very original. Another idea is that you could maybe port Dark Link Quest to the PC instead of doing a brand new Zelda game, or if ACagliano progresses more in his own calc Zelda, do a port of it so there are both PC and calc versions of it.

Offline TIfanx1999

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #95 on: May 04, 2012, 09:09:13 pm »
I thought this was a calc project? ??? Also, no need to decide on a final name now anyways. :)
« Last Edit: May 04, 2012, 09:10:02 pm by Art_of_camelot »

Offline DJ Omnimaga

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #96 on: May 04, 2012, 10:24:19 pm »
Nah it was computer-related.

Offline squidgetx

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #97 on: May 05, 2012, 12:38:54 pm »
Wait, it's definitely a calc project, he just was talking about apps and appvars...

Anyway, if you want BlakPilar I can send you the source to the old demo of A:P. There was some intense data-management going on there that you could look at if you need help organizing/methoding data

Offline BlakPilar

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #98 on: May 05, 2012, 10:40:45 pm »
Yes, this one I'm working on is for the calculator, there's even a preview in the first post lol. Just clarifying :)

Anyway, if you want BlakPilar I can send you the source to the old demo of A:P. There was some intense data-management going on there that you could look at if you need help organizing/methoding data

That would be awesome, actually. Thank you. With all of the things I've done in Axe so far, memory-efficiency has been my weakness.

Offline TIfanx1999

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Re: Legend of Zelda: Link to the Future [name subject to change]
« Reply #99 on: May 06, 2012, 12:19:06 am »
Yes, this one I'm working on is for the calculator, there's even a preview in the first post lol. Just clarifying :)

Anyway, if you want BlakPilar I can send you the source to the old demo of A:P. There was some intense data-management going on there that you could look at if you need help organizing/methoding data

That would be awesome, actually. Thank you. With all of the things I've done in Axe so far, memory-efficiency has been my weakness.
                                                                                                      Thanks for the clarification. I thought this was a calc project. I hadn't seen anyting about a platform change in this topic so I wondered if DJ had seen you mention it elsewhere.