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Clibz
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Topic: Clibz (Read 15584 times)
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Spellshaper
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31337 u53r (Next: 2000)
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This is me. Or maybe not.
Clibz
«
Reply #30 on:
June 29, 2006, 10:05:00 am »
here it is... If you have anything to add, lolje, tell me
hnnng... forgot to make a readme...
/edit: readme is in. If sumthin's unclear or still undocumented, say so.
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lolje
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Clibz
«
Reply #31 on:
July 02, 2006, 06:31:00 am »
Wait some time...
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83+/84+ xLIB projects
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Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
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This is me. Or maybe not.
Clibz
«
Reply #32 on:
July 02, 2006, 07:15:00 am »
Ukay. I found out the hard way that patience is preferable to rage...
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Clibz
«
Reply #33 on:
July 02, 2006, 09:41:00 am »
I need to try this, maybe it would make my game developpement easier
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Spellshaper
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This is me. Or maybe not.
Clibz
«
Reply #34 on:
July 02, 2006, 11:05:00 am »
QuoteBegin-xlibman+Jul 2 2006, 10:41 PM-->
QUOTE
(xlibman @ Jul 2 2006, 10:41 PM)
I need to try this, maybe it would make my game developpement easier
I can guarantee you it will.
That is, if you don't already have something like this.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
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Clibz
«
Reply #35 on:
July 02, 2006, 11:36:00 am »
well if the map editor has everything mine has to offer, without the bugs and with more stuff it should be very useful to me
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Spellshaper
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31337 u53r (Next: 2000)
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This is me. Or maybe not.
Clibz
«
Reply #36 on:
July 02, 2006, 11:41:00 am »
Bugs? no bugs. All crushed.
Features? All you need. (Speak: tile selection, starting tile pic selection, custom matrix size, saving to matrix, saving to string for pastin into prgms, decimals for tile properties, and: A QUIT BUTTON!!!!!11!oneone)
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DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Clibz
«
Reply #37 on:
July 02, 2006, 11:47:00 am »
cool ^^ yeah mine had option to fill an area with tiles or replace a tile on the map with another one but replacing all similar tiles present on the map as well
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Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
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This is me. Or maybe not.
Clibz
«
Reply #38 on:
July 02, 2006, 07:04:00 pm »
QuoteBegin-xlibman+Jul 3 2006, 12:47 AM-->
QUOTE
(xlibman @ Jul 3 2006, 12:47 AM)
cool ^^ yeah mine had option to fill an area with tiles or replace a tile on the map with another one but replacing all similar tiles present on the map as well
fill area and replacing tiles?
sounds like a possible update...
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Dragon__lance
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Clibz
«
Reply #39 on:
July 03, 2006, 03:34:00 am »
thatd be neat to implement, maybe of a screenie of the mapeditor at work?
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Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
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This is me. Or maybe not.
Clibz
«
Reply #40 on:
July 03, 2006, 03:50:00 am »
QuoteBegin-Dragon__lance+Jul 3 2006, 04:34 PM-->
QUOTE
(Dragon__lance @ Jul 3 2006, 04:34 PM)
thatd be neat to implement, maybe of a screenie of the mapeditor at work?
.... Uhm, you remember how "adept" I was at trying to get an animated screenie of BM? ^^'''
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tifreak
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Clibz
«
Reply #41 on:
July 03, 2006, 05:08:00 am »
heh, want me to help you explain it?? I finally got it down to an art form.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Clibz
«
Reply #42 on:
July 03, 2006, 05:50:00 am »
Why not ^^
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Clibz
«
Reply #43 on:
July 03, 2006, 10:50:00 am »
QuoteBegin-tifreak8x+Jul 3 2006, 12:08 PM-->
QUOTE
(tifreak8x @ Jul 3 2006, 12:08 PM)
heh, want me to help you explain it?? I finally got it down to an art form.
post
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lolje
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Clibz
«
Reply #44 on:
July 03, 2006, 10:34:00 pm »
I made another graphical Main-Menu for Draw'n map. Btw The one you included in the pack didn't work on my calc... I'll upload soon.
@Clibz: Woah! So many changes!
good:
-The scrolling menu is VERY helpful especcially because you can edit the whole picture now. But it would be better if you could also draw rectangles, circles and so on when the menu is down. So that its a kind of 'Info'-menu...
-Its faster and runs very smooth
Thanks very much!
not so good: I don't really like these menus after every single line because i think this makes the program less handy.the one which appears when you press on 'PIC' is better than before because of the meory, but the large rectangle-menu is too confusing.
After all: Thx very much! I didn't think that the update would have been so HUGE...
oh, I'll upload the program for the title menu soon...
lolje
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83+/84+ xLIB projects
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