Author Topic: Clibz  (Read 15880 times)

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Offline Spellshaper

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Clibz
« Reply #30 on: June 29, 2006, 10:05:00 am »
here it is... If you have anything to add, lolje, tell me ;)wink.gif

hnnng... forgot to make a readme...

/edit: readme is in. If sumthin's unclear or still undocumented, say so. :)smile.gif

Offline lolje

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Clibz
« Reply #31 on: July 02, 2006, 06:31:00 am »
Wait some time...
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Offline Spellshaper

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Clibz
« Reply #32 on: July 02, 2006, 07:15:00 am »
Ukay. I found out the hard way that patience is preferable to rage...

Offline DJ Omnimaga

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Clibz
« Reply #33 on: July 02, 2006, 09:41:00 am »
I need to try this, maybe it would make my game developpement easier :)smile.gif

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Clibz
« Reply #34 on: July 02, 2006, 11:05:00 am »
QuoteBegin-xlibman+Jul 2 2006, 10:41 PM-->
QUOTE (xlibman @ Jul 2 2006, 10:41 PM)
I need to try this, maybe it would make my game developpement easier :)smile.gif

 I can guarantee you it will. ;)wink.gif
That is, if you don't already have something like this.

Offline DJ Omnimaga

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Clibz
« Reply #35 on: July 02, 2006, 11:36:00 am »
well if the map editor has everything mine has to offer, without the bugs and with more stuff it should be very useful to me ;)wink.gif

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Clibz
« Reply #36 on: July 02, 2006, 11:41:00 am »
Bugs? no bugs. All crushed.
Features? All you need. (Speak: tile selection, starting tile pic selection, custom matrix size, saving to matrix, saving to string for pastin into prgms, decimals for tile properties, and: A QUIT BUTTON!!!!!11!oneone)

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Clibz
« Reply #37 on: July 02, 2006, 11:47:00 am »
cool ^^ yeah mine had option to fill an area with tiles or replace a tile on the map with another one but replacing all similar tiles present on the map as well

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Clibz
« Reply #38 on: July 02, 2006, 07:04:00 pm »
QuoteBegin-xlibman+Jul 3 2006, 12:47 AM-->
QUOTE (xlibman @ Jul 3 2006, 12:47 AM)
cool ^^ yeah mine had option to fill an area with tiles or replace a tile on the map with another one but replacing all similar tiles present on the map as well  

 fill area and replacing tiles?

sounds like a possible update... :)smile.gif

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Clibz
« Reply #39 on: July 03, 2006, 03:34:00 am »
thatd be neat to implement, maybe of a screenie of the mapeditor at work? :)smile.gif

Offline Spellshaper

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Clibz
« Reply #40 on: July 03, 2006, 03:50:00 am »
QuoteBegin-Dragon__lance+Jul 3 2006, 04:34 PM-->
QUOTE (Dragon__lance @ Jul 3 2006, 04:34 PM)
thatd be neat to implement, maybe of a screenie of the mapeditor at work? :)smile.gif

 .... Uhm, you remember how "adept" I was at trying to get an animated screenie of BM? ^^'''

Offline tifreak

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Clibz
« Reply #41 on: July 03, 2006, 05:08:00 am »
heh, want me to help you explain it?? I finally got it down to an art form. :D
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Offline Spellshaper

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Clibz
« Reply #42 on: July 03, 2006, 05:50:00 am »
Why not ^^

Offline DJ Omnimaga

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Clibz
« Reply #43 on: July 03, 2006, 10:50:00 am »
QuoteBegin-tifreak8x+Jul 3 2006, 12:08 PM-->
QUOTE (tifreak8x @ Jul 3 2006, 12:08 PM)
heh, want me to help you explain it?? I finally got it down to an art form. :D  

 post

Offline lolje

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Clibz
« Reply #44 on: July 03, 2006, 10:34:00 pm »
I made another graphical Main-Menu for Draw'n map. Btw The one you included in the pack didn't work on my calc... I'll upload soon.

@Clibz: Woah! So many changes!

good:
-The scrolling menu is VERY helpful especcially because you can edit the whole picture now. But it would be better if you could also draw rectangles, circles and so on when the menu is down. So that its a kind of 'Info'-menu...

-Its faster and runs very smooth
Thanks very much!


not so good: I don't really like these menus after every single line because i think this makes the program less handy.the one which appears when you press on 'PIC' is better than before because of the meory, but the large rectangle-menu is too confusing.


After all: Thx very much! I didn't think that the update would have been so HUGE...

oh, I'll upload the program for the title menu soon...

lolje
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