Author Topic: Contest entry - Continuity  (Read 18917 times)

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Offline Munchor

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Re: Contest entry - Continuity
« Reply #90 on: June 23, 2011, 07:30:57 am »
*sigh*

I broke something, and now its friggin' slow.
I think I gotta rewrite the whole thing... :(
But since I got 3 weeks left, I can do it.

EDIT: :D its working again!

working again, sounds cool. make backups all the time! also make sure to start polishing it with the graphics and title screen and highscores and all that "polishing-related" stuff because there's not so much time left :)

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #91 on: June 23, 2011, 10:05:22 am »
Oh yeah, title screen!

comments?
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Offline Munchor

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Re: Contest entry - Continuity
« Reply #92 on: June 23, 2011, 10:06:06 am »
Oh yeah, title screen!

comments?

Looking cool! Nice job, how does one change option though?

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #93 on: June 23, 2011, 10:07:55 am »
The unused opts are gray, the used one is white.
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Offline Stefan Bauwens

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Re: Contest entry - Continuity
« Reply #94 on: June 23, 2011, 10:09:44 am »
It looks great. :) Good job.


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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #95 on: June 24, 2011, 06:41:04 am »
Creating lv 5 atm. Can I ask for help for creating custom (so calc-only) levels?
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Offline Munchor

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Re: Contest entry - Continuity
« Reply #96 on: June 24, 2011, 06:53:09 am »
Creating lv 5 atm. Can I ask for help for creating custom (so calc-only) levels?

I'm not sure if that's against the rules, maybe it is.

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #97 on: June 24, 2011, 09:22:24 am »
I hope it isnt. Could some mod make clear?
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Offline Darl181

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Re: Contest entry - Continuity
« Reply #98 on: June 24, 2011, 11:02:05 am »
You can always release a level editor.. ;)

I'm pretty sure you can have help designing levels, but it might hurt the originality score.

Looking awesome btw. :)
« Last Edit: June 24, 2011, 11:04:38 am by Darl181 »
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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #99 on: June 27, 2011, 03:50:03 am »
Made level editor! Wohoo!
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Offline Freyaday

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Re: Contest entry - Continuity
« Reply #100 on: June 27, 2011, 05:49:02 am »
Cool! So how have you been making your levels up 'til now?
In other news, Frey continues kicking unprecedented levels of ass.
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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #101 on: June 27, 2011, 09:32:35 am »
Until now, drew them out and then converted them to hex. That was a pity. Its way faster and easier now.

EDIT: HOORAY! LEVEL8 WORKS!
« Last Edit: June 27, 2011, 10:04:05 am by aeTIos »
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Offline ruler501

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Re: Contest entry - Continuity
« Reply #102 on: June 27, 2011, 10:44:54 am »
This looks like its going well. Your getting levels out faster now(presumably). Can't wait to see the release version :)
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Offline Freyaday

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Re: Contest entry - Continuity
« Reply #103 on: June 27, 2011, 07:05:54 pm »
I've been making my levels via the level editor from the beginning. Bug testing and interface refining and level making all in one, whoo!
In other news, Frey continues kicking unprecedented levels of ass.
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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #104 on: July 02, 2011, 08:00:18 am »
I have 9 levels right now. The level editor is having problems... the levels either freeze or crash the calc :( At least I have 9 levels now.
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