Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Continuity 2
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Continuity 2 (Read 8405 times)
0 Members and 1 Guest are viewing this topic.
Nick
LV9
Veteran (Next: 1337)
Posts: 1166
Rating: +161/-3
You just got omnom'd
Re: Continuity 2
«
Reply #15 on:
December 22, 2011, 09:41:32 am »
some strange things have hapened:
the second thing happens when falling through a hole in the level..
«
Last Edit: December 22, 2011, 09:42:12 am by Nick
»
Logged
+2/-0 karm for this message
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Continuity 2
«
Reply #16 on:
December 22, 2011, 09:44:04 am »
Oh, those are just some things I haven't fixed yet.
Logged
I'm not a nerd but I pretend:
Nick
LV9
Veteran (Next: 1337)
Posts: 1166
Rating: +161/-3
You just got omnom'd
Re: Continuity 2
«
Reply #17 on:
December 22, 2011, 09:45:13 am »
i like them
i think it was wabbit that acted weird about the zooming, everything works fine now
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Continuity 2
«
Reply #18 on:
December 22, 2011, 09:46:56 am »
By the way, this runs in 6mHz mode.
Logged
I'm not a nerd but I pretend:
Hayleia
Programming Absol
Coder Of Tomorrow
LV12
Extreme Poster (Next: 5000)
Posts: 3367
Rating: +393/-7
Re: Continuity 2
«
Reply #19 on:
December 22, 2011, 09:48:34 am »
I tried it, this is awesome already, good luck continuing it
(pun non-intended)
Logged
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.
click here to know where you got your last +1s
LincolnB
Check It Out Now
LV9
Veteran (Next: 1337)
Posts: 1115
Rating: +125/-4
By Hackers For Hackers
Re: Continuity 2
«
Reply #20 on:
December 23, 2011, 04:42:18 pm »
Is that a run indicator I see in the top right corner? also, I really like the character sprite, he makes me think of Mr Game and Watch.
Logged
Completed Projects:
>>
Spacky Emprise
>>
Spacky 2 - Beta
>>
Fantastic Sam
>>
An Exercise In Futility
>>
GeoCore
My Current Projects:
Projects in Development:
In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
Spoiler
For
Bragging Rights
:
Not much yet, hopefully this section will grow soon with time (and more contests)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Continuity 2
«
Reply #21 on:
December 25, 2011, 11:55:09 pm »
Looks great. I like how there is scrolling now and the new size. More importantly, however, I'm glad you revived this, because I was kinda sad when this originally died.
Logged
Blue Raven
LV3
Member (Next: 100)
Posts: 73
Rating: +3/-0
Trust me. I'm the Doctor.
Re: Continuity 2
«
Reply #22 on:
December 30, 2011, 12:00:58 pm »
Very very nice adaptation. I made a little trip in my RAM after falling in a gap. ^^
Will you copy the original levels or build your owns ?
I remember that some of them were really...tricky.
Logged
Apprenez l'
Axe
! |
DropBox
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Continuity 2