Author Topic: Core Wars  (Read 24194 times)

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Offline Builderboy

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Re: Core Wars
« Reply #15 on: March 13, 2012, 05:45:56 pm »
Alright, the first beta is out!  Probably some bugs that I couldn't find, but it should be mostly workable ^^ Try it out!  I provided some instruction on how to program, but more complete tutorials like the one i posted in the original post are probably much better.

Offline calcdude84se

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Re: Core Wars
« Reply #16 on: March 13, 2012, 09:56:21 pm »
Looks very nice. I'll have to try it. Just looking at the README, I think you meant to mention addressing concerning both A and B, not A twice.
Are indirect, indirect predecrement, and indirect postincrement for B /, <, and >, respectively?
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Offline Builderboy

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Re: Core Wars
« Reply #17 on: March 13, 2012, 09:58:55 pm »
Ah yes It does look like I incorrectly named the last 3 addressing modes, the descriptions are correct though, they refer to the B argument.

Offline mrmprog

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Re: Core Wars
« Reply #18 on: March 14, 2012, 10:05:00 pm »
When I try to transfer, it says that the app has a ban signature. Has anyone else encountered this?

Offline LincolnB

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Re: Core Wars
« Reply #19 on: March 14, 2012, 10:13:43 pm »
Yep, I have too.
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Offline leafy

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Re: Core Wars
« Reply #20 on: March 14, 2012, 10:15:43 pm »
Just sign it with wabbitsign and it should be all good.
In-progress: Graviter (...)

Offline Builderboy

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Re: Core Wars
« Reply #21 on: March 15, 2012, 01:41:01 am »
Alright I signed the app, fixed some issues with the Readme, and re-uploaded to the first post!  I also cross-posted to Cemetech; time to get people learning Redcode so we can have a multi-community battle! :D

Offline C0deH4cker

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Re: Core Wars
« Reply #22 on: March 15, 2012, 10:02:41 am »
do you plan on adding support for equates, macros, or for/rof? Great job btw :)

Offline Builderboy

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Re: Core Wars
« Reply #23 on: March 15, 2012, 01:28:09 pm »
I Don't plan on  adding either of those first two things, but what is a for/rof?

Offline Geekboy1011

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Re: Core Wars
« Reply #24 on: March 15, 2012, 01:34:01 pm »
imma have to learn this. looks like fun :D

builder you should add gcn support so we can play OVER TEH INTERWEBZZZZ

Offline Builderboy

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Re: Core Wars
« Reply #25 on: March 15, 2012, 01:40:10 pm »
Lol I've said it before and I'll say it again, there is no need for real time program sending, because the users don't write programs in real time.  You could just as easily send your program to a friend and run it on their calculator :P

Offline Geekboy1011

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Re: Core Wars
« Reply #26 on: March 15, 2012, 01:41:53 pm »
but you could automate the sending over gcn watch it in real time with both parties and have it announce it to irc leik a boss tho :D

Offline Builderboy

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Re: Core Wars
« Reply #27 on: March 15, 2012, 01:43:10 pm »
I could, but I will work on putting more useful things in the limited app space :P

Offline Geekboy1011

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Re: Core Wars
« Reply #28 on: March 15, 2012, 01:45:56 pm »
Fiiiiiinnnnnneeee :P

Offline Stefan Bauwens

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Re: Core Wars
« Reply #29 on: March 15, 2012, 03:17:27 pm »
This looks quite interesting. But quite complicated looking at it though. But I'm sure if someone puts his mind to it, he can accomplish anything(I know, it's a silly quote). :)


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