Author Topic: Cross the Defender  (Read 2653 times)

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Offline hellninjas

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Cross the Defender
« on: October 24, 2011, 11:48:14 pm »
I have decided on a game I shall call, "Cross the Defender"
It is a survival game where your control a cross which can shoot in all normal directions...
Enemys' will be flying at you from all random directions at random speeds...
Each kill is worth 1 point...
Movement is a bit slow but that will add to the challenge...!
My current progress! xD
Rev 1?
Code: [Select]
:PROGRAM:ASRC
:.CROSSTD
:ClrHome
:ClrDraw

Rev 2?
-Added Cross sprite

Rev 3?
-Added movement
-Added sprite to movement
-sprite can no longer go off the screen
Going good so far!
« Last Edit: October 25, 2011, 05:27:35 pm by hellninjas »

Offline ztrumpet

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Re: Cross the Defender
« Reply #1 on: October 25, 2011, 12:06:29 am »
I think it sounds like a good idea.  Good luck! :)

I saw this
Code: [Select]
:PROGRAM:ASRC
:.CROSSTD
:ClrHome
:ClrDraw
and was reminded of a joke program that my friend and I created as Freshmen that didn't actually work:
Code: [Select]
:ClrHome
:ClrDraw
:ClrRAM
We still reference it to this day.

Offline hellninjas

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Re: Cross the Defender
« Reply #2 on: October 25, 2011, 12:08:32 am »
Lol, well im thinking about making the enemy's grayscale, but i have alot of trouble with it so this could take me a while...
But now im determined!!

Offline parserp

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Re: Cross the Defender
« Reply #3 on: October 25, 2011, 04:48:18 pm »
Go for it!!!
it'll be awesome. :)

Offline LincolnB

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Re: Cross the Defender
« Reply #4 on: October 25, 2011, 05:33:43 pm »
Rev 1?
Code: [Select]
:PROGRAM:ASRC
:.CROSSTD
:ClrHome
:ClrDraw

Rev 2?
-Added Cross sprite

Rev 3?
-Added movement
-Added sprite to movement
-sprite can no longer go off the screen
Going good so far!

That sounds 100% like how my game dev progress goes XD
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline hellninjas

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Re: Cross the Defender
« Reply #5 on: October 25, 2011, 05:39:46 pm »
Rev 1?
Code: [Select]
:PROGRAM:ASRC
:.CROSSTD
:ClrHome
:ClrDraw

Rev 2?
-Added Cross sprite

Rev 3?
-Added movement
-Added sprite to movement
-sprite can no longer go off the screen
Going good so far!

That sounds 100% like how my game dev progress goes XD

Funny, thats how ive always done it xD

Offline BalancedFury

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Re: Cross the Defender
« Reply #6 on: October 25, 2011, 06:42:06 pm »
There is one like that for TI- 86 or 89..
But, I don't have those calcs, so it would be awesome to make it in TI-84
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline hellninjas

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Re: Cross the Defender
« Reply #7 on: October 25, 2011, 08:41:00 pm »
Neat, i guess im doing a remake xD

Offline BalancedFury

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Re: Cross the Defender
« Reply #8 on: October 25, 2011, 08:51:52 pm »
XD yea...
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.