Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Crystal Defenders - Cancelled
« previous
next »
Print
Pages:
1
[
2
]
3
4
5
Go Down
Author
Topic: Crystal Defenders - Cancelled (Read 17916 times)
0 Members and 2 Guests are viewing this topic.
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Progress
«
Reply #15 on:
February 07, 2010, 03:16:51 pm »
Now that Quigibo is going to have sprites in the new Axe Parser version, I'm going to try making my game from now on using that awesome program!
Logged
Former Coder of Tomorrow
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Progress
«
Reply #16 on:
February 07, 2010, 07:22:56 pm »
Its going to be a while before games can fully be coded in AP. It will be several more releases before I finish pointers, which are used for data storage in arrays and grids, the same way you use "Lists". Plus I've got loads to do with automatic optimization and I have to build an actual GUI. The first stable beta release probably won't be ready for about 2-3 months, assuming no unforeseeable problems.
Logged
___Axe_Parser___
Today the calculator, tomorrow the world!
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Progress
«
Reply #17 on:
February 07, 2010, 07:48:07 pm »
Yeah I understand, such projects can take a while. I think for now, Silver, you should maybe do both versions at once, in case you are severly limited in the AP version or if Quigibo got very busy and couldn't progress for a month or two (i hope not)
Logged
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Re: Progress
«
Reply #18 on:
February 08, 2010, 10:44:09 am »
You could put Crystal Defenders on hold and work on other things at the moment. Wether you are programming or not, you can still work on graphics and plan maps (scenarios?) out.
«
Last Edit: February 08, 2010, 10:45:02 am by Art_of_camelot
»
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Progress
«
Reply #19 on:
February 08, 2010, 01:41:18 pm »
Or just finish the TI-BASIC version maybe and then do an Axe version.
Logged
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Progress
«
Reply #20 on:
February 08, 2010, 02:09:34 pm »
Yeah, I'll finish the BASIC version before I do the Axe one.
And on a side note, I'm restarting from scratch. And no, not because I forgot to backup.
I just want to recode the game engine so that it would be more user-friendly (as you've surely noticed, it crurrently takes a very long time to detect any keypress).
To practice myself a bit with BASIC Builder, I think I'll try to pack up "Age of Culture II" with it.
Logged
Former Coder of Tomorrow
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Progress
«
Reply #21 on:
February 08, 2010, 02:40:11 pm »
Yeah that might be an idea. Rewrites can be good, providing you don't rewrite your game like 5 or 6 times and never finish it
Logged
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Progress
«
Reply #22 on:
February 22, 2010, 09:04:38 am »
I have very sad news: my PC broke down :'(, so I won't be able to come on Omnimaga in the near future, nor on any kind of internet communication (e-mail, IRC, etc...) :'(. My PC was sent for repairs, and I don't know how long this may take
. I'm writing this post from my mom's PC, and I doubt that she will let me use it as regularly as I did mine...
However, this doesn't mean that I won't work on Crystal Defenders: I still have my calc, and I'm currently working on the Axe version. Once I'll have my PC again, be ready to expect a working demo!
Logged
Former Coder of Tomorrow
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Progress
«
Reply #23 on:
February 22, 2010, 01:48:08 pm »
As said in the other topic I hope you can get it repaired soon and return. It would suck if you left for good or something
. I hope you don't lose anything. I would recommend grouping your game or sending it on another calc/school computer asap if you can
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Progress
«
Reply #24 on:
February 22, 2010, 03:20:57 pm »
Ouch again, but I'm glad this is getting worked on! Good luck!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Re: Progress
«
Reply #25 on:
February 22, 2010, 08:30:20 pm »
Sorry to hear about your PC... but Im glad you will still be making progress on your game!
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Silver Shadow
Beta Tester
LV8
Addict (Next: 1000)
Posts: 817
Rating: +27/-7
Re: Progress
«
Reply #26 on:
February 28, 2010, 01:30:06 am »
Apparently, repairing my PC will cost more than buying a new one... :'(
So I finally found a way to post on Omnimaga: I activated the Internet option on my mobile phone. However, I only have access to the mobile version, which is very hard to use, even though the browser on my phone could support the PC version... Maybe DJ could make an "advanced" mobile theme? But with very little images, since it takes ages to load them with an EDGE connection...
And also, since Axe doesn't support lists/matrices, and I can't find another way to do my game engine, I'll have to wait for the new version of Axe.
Logged
Former Coder of Tomorrow
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Progress
«
Reply #27 on:
February 28, 2010, 01:50:46 am »
Ouch
, I guess that's what happens when not living in USA
over here if for example RAM broke and needs to be replaced, or HDD died, it costs like half the price of a new computer to repair your PC, same if you didn't have a copy of Windows and need them to reinstall one. When you buy a new PC Windows is preinstalled. I hope you can get a new computer, tho
Glad you found a way to post on Omni, though. However, Idk how to make themes for mobile. Eeems would probably have to do it. For now, if you want to browse the site in mobile mode (which won't show any image/screenshots) you can use
http://www.omnimaga.org/index.php?wap2
or
http://www.omnimaga.org/index.php?imode
Eeems had a mobile theme for SMF, but it only works on SMF 2.0 beta
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Progress
«
Reply #28 on:
February 28, 2010, 09:39:04 am »
Ouch.
Good luck on Crystal Defenders!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Progress
«
Reply #29 on:
February 28, 2010, 12:16:10 pm »
Gah that sucks
I'm interested to see the mobile version, for some reason it isn't triggered on my iTouch o.O it's sooo cool that your using axe for your game though, can't wait for an update
Logged
Print
Pages:
1
[
2
]
3
4
5
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Crystal Defenders - Cancelled