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DigiCatch - Rotations Based Arcade Mini-Game
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DigiCatch - Rotations Based Arcade Mini-Game
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Topic: DigiCatch - Rotations Based Arcade Mini-Game (Read 2868 times)
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LincolnB
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By Hackers For Hackers
DigiCatch - Rotations Based Arcade Mini-Game
«
on:
March 05, 2012, 03:56:55 pm »
What the...geometry is fun?!
Many, many, many MANY thanks to TI-Over9000, without whose genius I couldn't get that cool looking spinny thing. I based this whole thing off of his algorithm he posted the other day at
http://ourl.ca/15395
By the way, this isn't a legit project, just a little proof-of-concept I put together last night after seeing TI-Over9000's thread DIGICTCH is the executable, and ROTATSRC and BSPRITES are the source code.
«
Last Edit: March 07, 2012, 11:00:19 pm by buttsfredkin
»
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Re: DigiCatch - Rotations Based Arcade Mini-Game
«
Reply #1 on:
March 05, 2012, 04:26:12 pm »
wow, so you made this in about 2 days? great
but what's the purpose of the game? because i don't see any difference between the blocks in damage/points/usage
it looks cool, and the spinning gives it a great extra
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LincolnB
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Re: DigiCatch - Rotations Based Arcade Mini-Game
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Reply #2 on:
March 05, 2012, 04:30:39 pm »
I made it in about 2 hours
The point is just to collect all the things you can, while avoiding the spinning thing.
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DJ Omnimaga
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Re: DigiCatch - Rotations Based Arcade Mini-Game
«
Reply #3 on:
March 07, 2012, 01:08:06 am »
I definitively think someone should make something like a shoot-em-up where moving around rotates or something or something like some of the Sonic special stages
Btw are the lines hard to create?
«
Last Edit: March 07, 2012, 01:08:33 am by DJ_O
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Juju
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Re: DigiCatch - Rotations Based Arcade Mini-Game
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Reply #4 on:
March 07, 2012, 01:09:55 am »
Oooh, a spinning thing, looks cool.
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Darl181
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Re: DigiCatch - Rotations Based Arcade Mini-Game
«
Reply #5 on:
March 07, 2012, 02:31:22 am »
Looking amazing. I'm guessing it's some lines then drawInv?
Also yay phantom-line-in-screenie wabbit bug
(watch the very bottom row of pixels)
«
Last Edit: March 07, 2012, 02:31:31 am by Darl181
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LincolnB
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Re: DigiCatch - Rotations Based Arcade Mini-Game
«
Reply #6 on:
March 07, 2012, 11:01:00 pm »
Yeah Darl that's basically it
Also I attached the source and executable, I completely space it the first time.
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Re: DigiCatch - Rotations Based Arcade Mini-Game
«
Reply #7 on:
March 07, 2012, 11:03:39 pm »
Nice, I'll give it a try
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DigiCatch - Rotations Based Arcade Mini-Game
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