Author Topic: Doodle God Axe - An attempted Axe Contest Entry  (Read 17163 times)

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Offline ZippyDee

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #15 on: May 24, 2011, 05:08:57 pm »
That would be AWESOME. Graphics for that would be so much fun!!
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Offline leafy

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #16 on: May 24, 2011, 06:02:35 pm »
Bubble tanks! If someone ported that would be epic.
Doesn't quite meet req's though.
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Offline Freyaday

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #17 on: May 24, 2011, 06:32:56 pm »
I'll do bubble tanks 2. Funner. :)
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Offline Jonius7

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #18 on: May 24, 2011, 09:03:31 pm »
Bubbletanks, i was also thinking of that but it would be harder.
*jhgenius gives a light punch to freyaday for looking at his profile pic.
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Offline Freyaday

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #19 on: May 24, 2011, 09:05:38 pm »
Huh? I thought yours was bubble tanks 3?
Speaking of which, where do I find 3?
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Offline Jonius7

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Re: Axe Contest Entry: Possibly Doodle God
« Reply #20 on: May 24, 2011, 10:44:02 pm »
Doooooo it! ;D
Good luck!
More like Doooooodle it! Lol!
basically, you combine stuff to get more.

Although you can't really make it unless you've beaten the game.  ;)
Yeah i've beaten flash version doodle god (115 elements) and doodle god 2 (196 elements) dunno about the iphone version, for this contest im focusing on the 115 element version first.


Huh? I thought yours was bubble tanks 3?
Speaking of which, where do I find 3?

Isn't it on armorgames.com and everywhere?
Well my profile is advertising the BT series


------------------
Also this topic is focusing on Doodle God, we've already wasted a page on bubble tanks
« Last Edit: May 24, 2011, 11:30:09 pm by jhgenius »
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Offline Jonius7

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Re: Axe Contest Entry: Doodle God
« Reply #21 on: May 25, 2011, 06:03:31 am »
Ok, getting to work on making the icons for each element. Hmm, that's a problem as the screen resolution (64 x96) is going to make all the original icons blurry if made small. when at 100% size of the original 48x48 I FORGOT TO SAY(remarkably) they look great but i can't do that because there would be no room!

i was thinking 12x12 or 16x16 but it is still going to look squished. i was thinking of instead of having text in the box icon, have it at the bottom of the screen like a screentip.
here's how the element air looks in black and white using tokenIDE:
Anyone know how to get grayscale in tokenIDE?
« Last Edit: May 25, 2011, 07:52:25 pm by jhgenius »
Programmed some CASIO Basic in the past
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Offline aeTIos

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Re: Axe Contest Entry: Doodle God
« Reply #22 on: May 25, 2011, 06:40:12 am »
Is. That. 16x16!? AWESOME!
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Offline ZippyDee

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Re: Axe Contest Entry: Doodle God
« Reply #23 on: May 25, 2011, 07:06:40 am »
No, that's the original element image just in black and white, I believe...
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Offline Jonius7

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Re: Axe Contest Entry: Doodle God
« Reply #24 on: May 25, 2011, 07:52:55 pm »
as i have mentioned above the original size is 48x48 unfortunately (but nice size tho)

ok found some greyscale sprite editors here:
http://www.ticalc.org/pub/win/graphics/

which ones should i use?
« Last Edit: May 25, 2011, 08:56:18 pm by jhgenius »
Programmed some CASIO Basic in the past
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My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
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Offline aeTIos

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Re: Axe Contest Entry: Doodle God
« Reply #25 on: May 30, 2011, 02:49:04 am »
If you need 16x16 for max size, go with AxePaint.
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Offline Jonius7

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Re: Axe Contest Entry: Doodle God
« Reply #26 on: May 30, 2011, 11:08:55 pm »
cool i'll try this out first and see how it goes
Programmed some CASIO Basic in the past
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Offline Jonius7

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Re: Axe Contest Entry: Doodle God
« Reply #27 on: June 02, 2011, 09:02:46 pm »
I am still kind of don't know where to start. eg: how to draw 24x 24 sprites!
anyway going into exams.
« Last Edit: June 02, 2011, 09:03:01 pm by jhgenius »
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
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Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline Quigibo

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Re: Axe Contest Entry: Doodle God
« Reply #28 on: June 02, 2011, 10:37:01 pm »
I think the Bitmap() command is perfect for that, except it doesn't work if you have part of the image off screen, but as long as these stay fully on screen, this would be the easiest way for sure.
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Offline aeTIos

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Re: Axe Contest Entry: Doodle God
« Reply #29 on: June 06, 2011, 02:16:26 am »
Won't work with apps. The best way imo is dividing it into 9 8*8 sprites and drawing them as a tilemap.
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