Author Topic: DT's ultimate unit converter  (Read 4876 times)

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Offline Deep Toaster

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DT's ultimate unit converter
« on: January 10, 2013, 03:34:36 pm »
Looking through my random junk pile on my flash drive, I found a lot of little tools I'd never published.

Here's a unit converter (I think from 2010) that converts a lot of units. Some stats:
  • 15 categories:
    • Length
    • Area
    • Capacity (volume)
    • Mass
    • Speed (velocity
    • Pressure
    • Energy
    • Power
    • Force
    • Temperature
    • Charge
    • Radiation
    • Time
    • Angle (degrees, radians, etc.)
  • 132 different units
  • 1,170 different conversions
  • 2,975 bytes
Mainly I just like it because it's intuitive. I'm not sure the units I picked were the most useful ones, though. If you try it and find one of the conversions categories is missing a unit you use a lot, please tell me :)

DOWNLOAD
« Last Edit: June 26, 2013, 01:55:17 am by Deep Thought »




Offline Link

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Re: A lot of conversions
« Reply #1 on: January 10, 2013, 03:37:02 pm »
o.O Wow, I didn't know there were that many units. How did you get that black background behind the word Conversion though?

Offline Deep Toaster

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Re: A lot of conversions
« Reply #2 on: January 10, 2013, 03:38:36 pm »
o.O Wow, I didn't know there were that many units. How did you get that black background behind the word Conversion though?
TI-BASIC menu titles are white-on-black.




Offline Link

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Re: A lot of conversions
« Reply #3 on: January 10, 2013, 03:40:30 pm »
Oh, I never actually used the menu command, probably that's why...
« Last Edit: January 10, 2013, 03:40:45 pm by Link »

Offline TIfanx1999

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Re: A lot of conversions
« Reply #4 on: January 10, 2013, 03:41:13 pm »
Other wise, there is an ASM flag for inverted text that can probably be accomplished with a small Hex program.

Offline Deep Toaster

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Re: A lot of conversions
« Reply #5 on: January 10, 2013, 03:46:57 pm »
Oh, I never actually used the menu command, probably that's why...
It's usually not that great of an idea because using labels in any way tends to slow down the program (I think, not sure), but since this is a utility and not a game it doesn't matter much.
« Last Edit: January 10, 2013, 03:49:09 pm by Deep Thought »




Offline Sorunome

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Re: A lot of conversions
« Reply #6 on: January 10, 2013, 05:40:17 pm »
Oh, I never actually used the menu command, probably that's why...
It's usually not that great of an idea because using labels in any way tends to slow down the program (I think, not sure).
It does slow down the program, but i think only while jumping and IIRC DCS had a custome lbl/goto routine which was quicker.

And that are a hole lot of units to convert O.o
That mustve have taken long, lol

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Offline Spenceboy98

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Re: A lot of conversions
« Reply #7 on: January 10, 2013, 05:48:29 pm »
Ooo. Could I use this for my Equation Program(I'm too lazy to make my own)? I will give you credit.
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Offline Deep Toaster

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Re: DT's ultimate unit converter
« Reply #8 on: June 26, 2013, 01:59:29 am »
Dunno of anyone here wants to hear an announcement about a unit converter but ... it's posted to ticalc.org now (download link here).

There's a minor fix for a bug that caused Mass conversion not to show. If you find anything else, please let me know!




Offline Keoni29

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Re: DT's ultimate unit converter
« Reply #9 on: June 26, 2013, 02:55:36 am »
Add a converter for converting bases 2,8,10,16,26 etc.
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Offline Streetwalrus

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Re: DT's ultimate unit converter
« Reply #10 on: June 26, 2013, 03:25:50 am »
There's already that in Omnicalc and zStart makes it even more handy. ;)

Offline DJ Omnimaga

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Re: DT's ultimate unit converter
« Reply #11 on: June 26, 2013, 04:08:26 am »
Add a converter for converting bases 2,8,10,16,26 etc.
That would be nice indeed. Omnicalc/Zstart have one, but the Omnicalc one was a bit confusing to use and some people don't have those apps installed anyway.

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Re: DT's ultimate unit converter
« Reply #12 on: June 27, 2013, 12:12:41 am »
Add a converter for converting bases 2,8,10,16,26 etc.
That's a good idea—think I'll add it in.

It might make the program significantly larger though because base conversion works in a very different way. (The six temperature units take up a large part of the program for the same reason.)




Offline DJ Omnimaga

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Re: DT's ultimate unit converter
« Reply #13 on: June 27, 2013, 02:33:10 am »
By significantly, do you mean like 8000 bytes? O.O

Offline Sorunome

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Re: DT's ultimate unit converter
« Reply #14 on: June 27, 2013, 07:57:14 am »
My guess would be more like 1k...
So in the programming you just store then like the ratio (exept for temp) and then put them into the same function?

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