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.LINKTEST LINK LIBRARY"THEIR BYTE:"üStr1"NOT CONNECTED!"üStr2ClrHome0üAsub(LNB)Repeat getKey(15)A+1^256üAsub(LNG)üBsub(LNS,A,10)Output(0,0,"YOUR BYTE:"Output(0,1,AåDecOutput(0,2,"RCV:"Output(4,2,BåDecOutput(0,4,"RCV NUM:"Output(0,5,"SND NUM:"Output(0,7,"TIMER:"Output(8,4,{L1+65}åDecOutput(8,5,{L1}åDecOutput(8,7,{L1+99}åDecEndsub(LNE)Return.BEGIN LINKINGLbl LNB0ü{L1}Fill(L1,101fnInt(LNI,2Return.LINK ENDLbl LNELnReg 0ü{L1}Fill(L1,101Return.LINK INTER.Lbl LNIGet(ü{L1+98}!If {L1+98}+1{L1+98}ü{L1+66+{L1+65}}{L1+65}+1ü{L1+65}EndIf {L1}Send({L1+1},50)ü{L1+100}{L1+99}+1ü{L1+99}If {L1+99}ù{L1+2} or {L1+100}{L1}-1ü{L1}If {L1}conj(L1+1,L1+3,{L1}*2End0ü{{L1}*2+L+11}õ0ü{L1+99}EndEndReturnLbl LNGFnOff If {L+65}{L1+66}ü{L1+101}{L1+65}-1ü{L1+65}If {L1+65}conj(L1+66,L1+67,{L1+65})End0ü{L1+66+{L1+65}}FnOn {L1+101}:ReturnEndFnOn ú1:ReturnLbl LNSFnOff If {L}<32r1ü{(L*2)+L+1}r‚ü{(L*2)+L+2}{L1}+1ü{L1}EndFnOn Return
The XBox games are on 360. Anyone with a Silver or Gold membership and 240 MS Points to spare can buy them on the XBox Live marketplace, under Indie Games. They don't require any console modding. Spin (our first XBox game) also has a free PC version, but Furball (our massively multiplayer XBox game) does not. Sadly, neither of these games have done very well on Marketplace - it's really quite dismal to check on your game's purchases and be happy about *1* free trial download. . But Eitrix will be better.Also, I don't know where you would post this, but I think it would be really cool to create a gamertag system for 84 Plus. Basically, you would have an 8-character name, a 16x16 avatar, and any Achievements you have unlocked in supported games. You could view it using a certain program (or App) and you would see your opponent's when playing link games. If no one else has created such a system, I'll take it on as my next project and make Eitrix and Axe Zombie compatible with it.