Author Topic: Elmgon  (Read 45834 times)

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Offline ztrumpet

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Re: Elmgon
« Reply #120 on: February 09, 2010, 04:39:32 pm »
I think I'll abuse XCOPY some, because I see certain (planned, not programmed) sub programs that I will want a lot. ;D

The save file will be, well, I havn't gotten there yet.  So far I'm using lists L1 to L6 and LA to LM and about 1/3 of those will be in the save file.  I doubt if it will be much over 500 bytes, though. :D  It's so cool to have so many lists!  I have to have a "List of Lists" in my notebook. O0
« Last Edit: February 09, 2010, 04:39:42 pm by ztrumpet »

Offline DJ Omnimaga

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Re: Elmgon
« Reply #121 on: February 09, 2010, 04:57:04 pm »
Plus when using matrices or dual layer ascii strings, the game gets huge pretty quick due to each map size, so it will be inevitable that you'll need to abuse archive memory, thus, use XCOPY :P

Offline ztrumpet

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Re: Elmgon
« Reply #122 on: February 10, 2010, 05:35:04 pm »
I think I'll use one list with each element in the format:
PowerPower.AccuracyAccuracyStaminaStamina
For example a move with 35Power, 95Accuracy, and 2Stamina would compress to: 7.1902  (Power and Accuracy are multiplied by 5.)

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Re: Elmgon
« Reply #123 on: February 11, 2010, 12:10:46 am »
aaah ok ^^

You will probably need to check TIBD for compression methods for lists. This is where I got the one for Illu 13 save files

Offline Builderboy

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Re: Elmgon
« Reply #124 on: February 11, 2010, 12:27:57 am »
Yeah TiBD has some very good resources on that.  Digit extractions are your friend ^^ I became good friends with digit extraction when i made Six Differences ;)

Offline ztrumpet

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Re: Elmgon
« Reply #125 on: February 13, 2010, 09:50:00 pm »
I've made major progress on the battle engine today.  I just copied most of the code I had on paper; It's hard to copy that much correctly. :)

Due to the fact that I'll have a lot of free time durring the next two days, I think I'll have a screenie of the current progress (hopefully a compleated battle engine) for you guys to see on Monday. ;D

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Re: Elmgon
« Reply #126 on: February 13, 2010, 11:46:05 pm »
Cool will there be screenshots?

Offline ztrumpet

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Re: Elmgon
« Reply #127 on: February 14, 2010, 07:48:48 am »
Yes, tomorrow... :D

Offline Hot_Dog

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Re: Elmgon
« Reply #128 on: February 14, 2010, 11:20:41 am »
Quote
Due to the fact that I'll have a lot of free time durring the next two days, I think I'll have a screenie of the current progress (hopefully a compleated battle engine) for you guys to see on Monday.

Don't fail us!  I won't be able to breathe on Monday if one of these two things happens:

1. I don't see your screenshots
2. Rumors are false, and the Supreme Commander 2 demo doesn't come out that day

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Re: Elmgon
« Reply #129 on: February 14, 2010, 11:23:12 am »
Quote
Due to the fact that I'll have a lot of free time durring the next two days, I think I'll have a screenie of the current progress (hopefully a compleated battle engine) for you guys to see on Monday.

Don't fail us!  I won't be able to breathe on Monday if one of these two things happens:

1. I don't see your screenshots
2. Rumors are false, and the Supreme Commander 2 demo doesn't come out that day
What about the new OS? :D

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Re: Elmgon
« Reply #130 on: February 14, 2010, 11:39:43 am »
Quote
What about the new OS?

Nope, I don't have a TI-84+, nor do I have the money to buy one at the current price

Offline ztrumpet

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Re: Elmgon
« Reply #131 on: February 14, 2010, 11:41:17 am »
Oh yeah, I forgot you have an 83+se. That's my favorite calc, it's even over my 84+se. ;D

Edit: Two Mega-Errors resolved. ;)
« Last Edit: February 14, 2010, 03:14:32 pm by ztrumpet »

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Re: Elmgon
« Reply #132 on: February 14, 2010, 03:02:16 pm »
I don't even have a 84+ either, except in Nspire form :P

Offline ztrumpet

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Re: Elmgon
« Reply #133 on: February 14, 2010, 04:30:48 pm »
I think I've discovered why I shouldn't code on paper; I've spent 3-5 hours just finding and fixing bugs.  I'm trying to fix one particularly hard one now.   >:(
Oh well. ;D

Edit: This glitch fixed: I had an end in the wrong spot. :)
« Last Edit: February 14, 2010, 04:42:54 pm by ztrumpet »

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Re: Elmgon
« Reply #134 on: February 14, 2010, 11:39:10 pm »
I tend to dislike coding on paper cuz it doubles my task x.x, I prefer to code directly on calc, then debug there. If I am scared of screwing up code I just do a copy of my program and archive it in case.