Author Topic: Empire  (Read 5443 times)

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Offline ztrumpet

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Re: Empire
« Reply #15 on: July 01, 2010, 09:34:57 am »
Really quigibo?  That's excelent :D 16000 bytes of executable code with unlimited data (practicaly) sounds like a very promising thing to shoot for :)
That would be awesome!  I can't wait for this to be possible. ;D

Offline jsj795

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Re: Empire
« Reply #16 on: July 12, 2010, 12:44:27 pm »
Okay, a bit of update.

I started drawing sprites, and I've uploaded sprites for buildings. They are 16x16

House       Warehouse    Granary          Marketplace

Barrack      Palace          Statehouse     Command Center

I've tried to keep them more of medieval time period, but Command Center came off as a bit futuristic :P
The Command Center is supposed to look like a circular building with windows all over.
« Last Edit: July 12, 2010, 12:45:16 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: Empire
« Reply #17 on: July 12, 2010, 01:01:43 pm »
wow nice! It will definitively looks like those other strategy games :D

Have you decided yet if it's gonna be real time or turn based? I wonder if you have some coding done too?

Offline jsj795

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Re: Empire
« Reply #18 on: July 12, 2010, 01:16:59 pm »
I have to start coding the actual game to see if it will be real time or turn based, but I hope to have it real time.
I'm trying to familiar myself with the new Axe that has been coming out (like the gamma release with all the new commands), so coding will start soon :)
But first, I wanna make a HUD so that I will know how it's gonna look like, so it's easier to code, that's why I've been making sprites


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: Empire
« Reply #19 on: July 12, 2010, 01:19:20 pm »
Note that you don't absolutely need all new functions, though. I started Supersonic Ball under Axe 0.2.5 and my Tunnel game was made around Axe 0.2.2 I think. Some new functions just makes it more convenient to code games, such as the rectangle routines.

Also glad to see you back. I was kinda worried that you were ditching calcs since you kinda vanished even thought my facebook home page still showed updates from yours D:

Offline jsj795

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Re: Empire
« Reply #20 on: July 12, 2010, 01:22:30 pm »
lol yeah, I got a new phone (blackberry) and I was toying around with that and such. And I needed a bit of break from calculator, and now I'm back :) Hope to see more and more progress


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: Empire
« Reply #21 on: July 12, 2010, 01:29:27 pm »
Aaah ok, I hope you doN't move on to other stuff x.x

Offline Hot_Dog

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Re: Empire
« Reply #22 on: July 12, 2010, 08:03:18 pm »
I just saw this, and I like your idea!  Good luck!

Offline jsj795

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Re: Empire
« Reply #23 on: July 19, 2010, 03:47:10 pm »
Working more with sprites, I've turned them into 4-level grayscale, and made few more sprites.

Now, I intend to work on HUD and hopefully then I'll have decent screenshot :P


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: Empire
« Reply #24 on: July 19, 2010, 04:55:57 pm »
Cool! Btw make sure as many as your stuff (such as enemy attack pattern, if any, or NPC convos+movement patterns+event movements) are stored in data form as much as possible. You'll have more executable code space left.