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Offline Radical Pi

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« Reply #45 on: January 14, 2008, 06:56:00 am »
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Quote from: \"Radical Pi\"
Part of the fun will be taking aspects of Tetris and transmorphing them for this game. Disappearing platforms, anyone?
That's the exact kind of thing i was thinking :). Disappearing platforms, Blocks that can fall from the sky and crush you, false platforms that drop out underneath you ect. This definitley has some interesting possibilities.
*edit* This made me remember the episode of captin n the game master when they went to tetris land. ^_^
I hadn't thought of some of those, but they sound too good to not consider!

The only thing that I'm struggling for some creativity with is powerups. I could take the easy way out and make the powerups turn you into the other 6 tetris pieces, but that's just boring.
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Offline TIfanx1999

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« Reply #46 on: January 14, 2008, 01:55:00 pm »
Why not have some of the power ups Be some of the other tetris pieces. IE- you have a limited number of blocks you can hold and you can stack the blocks on top of eachother (or side by side) to reach areas that would other wise be inacessable . In some cases you could have two seprate paths... each that would require differnt variety of blocks to get to the said path so that you would have to choose which blocks to take with you depending upon which path you want to take.

Offline Radical Pi

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« Reply #47 on: January 14, 2008, 05:13:00 pm »
Nonlinearity... I'm definitely gonna try to have plenty of that. But, stacking blocks? Come on, this isn't Blockdude :P

Then again, there could probably be some kind of "Tetris Rain" powerup/attack.
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Offline DJ Omnimaga

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« Reply #48 on: January 14, 2008, 06:13:00 pm »
haha that would pwn! Just be careful to not get crushed

Offline Radical Pi

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« Reply #49 on: January 14, 2008, 07:00:00 pm »
I need to start writing down all my ideas in one place. And I need to motivate the rest of the team behind this game...
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« Reply #50 on: January 14, 2008, 08:06:00 pm »
o.o "L" block? cool.  kinda already looks like a stick figure too :)

Offline DJ Omnimaga

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« Reply #51 on: January 14, 2008, 08:06:00 pm »
aah i see, I wonder if they will post here too when the old boards come back (unles you're the main reporter)?

Offline TIfanx1999

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« Reply #52 on: January 14, 2008, 08:20:00 pm »
I realize the similarity, but block dude is kind of boring and well... not really a platformer. :) I didn't mean it to be as one dimensional as block dude either so allow me to elaborate. You would have a limited number of blocks that you can carry in your inventory. It would be used to allow you to take a path full of enemies vs. one full of obstacles one or the other(or possibly even a 1-up that is out of reach) . That's what I was trying to get at.  They could also be used for crossing large chasm,as platforms themselves . IE, you have a large gap to cross so you have to ditch some blocks in favor of others (ones that would span a larger distance). Perhaps the blocks dissappear after a short time period, meaning if you have a large chasm and enimies in the way you will have to move quickly in order to avoid falling to your death. If you don't like the placement of the blocks you can pick them up(provided they are on solid ground) and put them back in your inventory, but that wont reset the amount of time they have left before they dissappear. Blocks can remain in invertory as long as you like and they will not dissappear. Perhaps some blocks could also be used as projectiles to destroy enimies, and they could dissappear upon impact.

Offline Radical Pi

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« Reply #53 on: January 14, 2008, 08:52:00 pm »
Perhaps I might do something like that, but for now I'm just gonna try the basics.

And DJ Omnimaga, I'm probably going to be the main reporter of progress. The others aren't internet nerds like me :P
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Offline DJ Omnimaga

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« Reply #54 on: February 23, 2008, 02:59:00 am »
any updates on ideas/progress?