Author Topic: Fancy Pants: DT's 2011 contest entry (hopefully)  (Read 20136 times)

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Offline p2

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #45 on: July 13, 2011, 09:20:03 am »
Yes, it's the secret door under the platformes.


But how to make these ugly dragons?
I don't think they'll be easy to make.
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Offline Deep Toaster

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #46 on: July 13, 2011, 02:33:08 pm »
Meh, after wasting three days on routines that ultimately ended up not working, I'm down to two days left to make the rest of the engine. And I've gotten almost nothing done since my last update on page 1, so it's not going to even get close to the game I was planning to make. I won't drop out, but just don't get too excited for this. Let's see what I can spit out in two days.




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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #47 on: July 13, 2011, 02:35:39 pm »
You need no sleep or food.
A human can survive 3-4 days without.
So just programm!!!!!

I hope you'll be ready soon enough.
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Offline Deep Toaster

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #48 on: July 13, 2011, 07:21:40 pm »
Finally started working on it again today. Got two hours in and this is what I get:



So many bugs... The floor's supposed to be solid! D:

Offline p2

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #49 on: July 13, 2011, 11:49:53 pm »
Why don't you make two floors?
One over the other.
If the game ignors one, there'll still be another.
I think the problem is the large horizontal part. make there two floors.
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Offline leafy

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #50 on: July 14, 2011, 12:28:51 am »
Yeah that's what I was going to suggest - make a double pixel thick floor.
In-progress: Graviter (...)

Offline ZippyDee

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #51 on: July 14, 2011, 12:31:07 am »
No, it looks more like the issue is with detecting the endpoint collisions. It looks like it's not detecting the endpoints there, so it's just falling through.
There's something about Tuesday...


Pushpins 'n' stuff...


Offline p2

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #52 on: July 14, 2011, 12:41:15 am »
But how to fix this bug else?
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Offline Deep Toaster

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #53 on: July 14, 2011, 12:52:33 am »
No, it looks more like the issue is with detecting the endpoint collisions. It looks like it's not detecting the endpoints there, so it's just falling through.

^ This. The only "simple" way for me to fix it (which isn't so simple either) would be to lower the threshold needed to detect a collision, but then you'd have problems with collisions that shouldn't be occurring.
« Last Edit: July 14, 2011, 12:52:44 am by Deep Thought »




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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #54 on: July 14, 2011, 07:58:34 am »
In the Group are pic-codes.
I've seen, that strange things happened to them, so I drawn them.
If you want, I can upload them as pics.
« Last Edit: July 14, 2011, 12:15:20 pm by p2 »
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Offline Deep Toaster

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #55 on: July 14, 2011, 03:31:08 pm »
Thanks for those pics, p2!

Haven't added them in yet, but here's a screenshot of my progress on level 1:



Bugs still there :( But hey, I got springs working!

EDIT: :W0000T!!!!!111: (seems like that's not a smiley) I FIXED IT D:D:D:

EDIT2: Sorta:

« Last Edit: July 14, 2011, 03:54:21 pm by Deep Thought »




Offline yunhua98

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #56 on: July 14, 2011, 03:55:58 pm »
wow!  Nice!  How are you storing levels?

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
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Offline Deep Toaster

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #57 on: July 14, 2011, 04:06:24 pm »
Point-vector (as in [x0,y0,r,θ]).




Offline ztrumpet

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #58 on: July 14, 2011, 04:08:56 pm »
Wow, that's awesome.  Great job, Deep.  I hope you can iron out all of your bugs.  I spend 4 hours on one of mine last night...
« Last Edit: July 14, 2011, 04:09:03 pm by ztrumpet »

Offline TIfanx1999

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Re: Fancy Pants: DT's 2011 contest entry (hopefully)
« Reply #59 on: July 14, 2011, 08:20:25 pm »
Thanks for those pics, p2!

Haven't added them in yet, but here's a screenshot of my progress on level 1:



Bugs still there :( But hey, I got springs working!

EDIT: :W0000T!!!!!111: (seems like that's not a smiley) I FIXED IT D:D:D:

EDIT2: Sorta:



Remember:
Quote
8: Help is allowed, as long as you respect rule #7. Also keep in mind that usage of other people's code may affect your originality score considerably.

I really hope you're able to iron out that bug before the deadline. Keep at it!