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Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
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Topic: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master (Read 34818 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #90 on:
May 02, 2009, 05:48:44 pm »
Cool I'll try to check this out when I get some time on emulator
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Eeems
Mr. Dictator
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 6266
Rating: +318/-36
little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #91 on:
May 03, 2009, 05:17:02 pm »
I have an update to that last one which runs much faster and uses only one program. also it uses xLib or Celtic III
there is also a change to the input:
{x1,y1,x2}->L1
it doesn't need a second y coordinate because it only let's you input on one line
EDIT: oh yeah I just remembered, to enter a space press [clear] or [VAR]. I haven't made you able to use 0 yet.
EDIT2: I just made a little demo of prgmZIN, so try it out. The string you input will become the new window name ^^,
«
Last Edit: May 04, 2009, 08:53:14 pm by Eeems
»
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Eeems
Mr. Dictator
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Posts: 6266
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little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #92 on:
May 05, 2009, 09:52:46 pm »
ok I'm going to package that up and release it, unless anybody has found any errors or has some optimizations for it
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Eeems
Mr. Dictator
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little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #93 on:
May 12, 2009, 06:45:25 pm »
Umm, ZagorNBK hows it coming?
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Silver Shadow
Beta Tester
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Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #94 on:
May 13, 2009, 01:42:32 pm »
Damn, the file attachments sill don't work!
I wanted to post the new version with the xDCS logo (finally) on the main menu screen...
I hope Kevin will fix it soon.
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Former Coder of Tomorrow
noahbaby94
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Posts: 585
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Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #95 on:
May 13, 2009, 01:57:02 pm »
It works for me.
Btw get a wikidot 300mb of storage per site and you get like 5 sites.
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That's what she said!!!
Eeems
Mr. Dictator
Administrator
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Posts: 6266
Rating: +318/-36
little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #96 on:
May 13, 2009, 02:13:42 pm »
can't wait to see this version ZagorNBK, and to see the titlescreen
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #97 on:
May 13, 2009, 07:33:20 pm »
I never got any problem with attachments, it must be a problem with your browser, OS or computer. Else, just make sure the attachment is 256 KB or lower
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Eeems
Mr. Dictator
Administrator
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Extreme Addict (Next: 9001)
Posts: 6266
Rating: +318/-36
little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #98 on:
May 13, 2009, 07:35:28 pm »
or you are using the same name as before, so just change the name a bit
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Silver Shadow
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Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #99 on:
May 14, 2009, 08:26:17 am »
Nope, it's not that. The Omnimaga site tells me that the file extensions isn't supported, even though its a .zip
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Former Coder of Tomorrow
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #100 on:
May 14, 2009, 01:04:53 pm »
Strange, normally it should work. Try Mediafire.com instead?
I delete attachments over a year old anyway to save space
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Silver Shadow
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Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #101 on:
July 03, 2009, 10:02:00 am »
With the return of the summer vacation and the end of exams (the BAC), I can go back to programming again.
In September, I'm going to an engineering school where I'm gonna stay for 5 years. This might mean that I'll have to abandon my old 83+ and get an N-Spira or a TI-89. But nothing is sure for the moment...
Instead of starting new projects, I'm instead gonna finish xDCS and maybe the handful of games that were laying around.
And I'm taking this opportunity to put the 0.05 version of the xDCS editor.
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Former Coder of Tomorrow
Eeems
Mr. Dictator
Administrator
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Extreme Addict (Next: 9001)
Posts: 6266
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little oof
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #102 on:
July 03, 2009, 12:53:17 pm »
YAY! progress. I was wondering about you ZagorNBK....
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #103 on:
July 03, 2009, 04:47:02 pm »
You could always get a 89 but still keep your old 83+. Many people on Omnimaga both have a 84+ and a 89T at once. Some people even have every existing TI calculators
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Raylin
Godslayer
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I am a certifiable squirrel ninja.
Re: Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master
«
Reply #104 on:
July 04, 2009, 08:54:44 am »
I like the idea of a massive dungeon! But, I want to see it implemented.
(I tried something like this on MaxCoderz before it died.)
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Omnimaga
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Fangh Earth RPG / The Battle for Fangh Earth / Dungeon Master