Author Topic: Fantastic Sam is Fantastic  (Read 7595 times)

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Offline Deep Toaster

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Re: Fantastic Sam is Fantastic
« Reply #15 on: October 04, 2011, 09:02:41 am »
I think I'm pretty much done with this project, I'm just kind of losing interest, and I'm focusing on PaintPad and Base 671, so yeah.
I see. It's a pretty complete game anyway :)
« Last Edit: October 04, 2011, 09:02:47 am by Deep Thought »




Offline LincolnB

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Re: Fantastic Sam is Fantastic
« Reply #16 on: October 04, 2011, 04:52:54 pm »
haha yeah I guess so.
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Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #17 on: October 29, 2011, 10:12:40 pm »
lol I just found out a cheat >:D

Offline LincolnB

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Re: Fantastic Sam is Fantastic
« Reply #18 on: October 30, 2011, 06:46:12 pm »
Do tell? :)
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Offline annoyingcalc

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Re: Fantastic Sam is Fantastic
« Reply #19 on: October 30, 2011, 08:07:41 pm »
please post the cheat
This used to contain a signature.

Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #20 on: October 30, 2011, 10:37:48 pm »
press graph you get through levels fast... >:D
« Last Edit: October 30, 2011, 10:40:36 pm by parser padwan »

Offline LincolnB

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Re: Fantastic Sam is Fantastic
« Reply #21 on: October 30, 2011, 11:25:46 pm »
haha oh yeah, I think that was used for debugging or testing levels or something.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
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Talk to me if you need help with Axe coding.


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Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #22 on: November 08, 2011, 05:03:23 pm »
It was, however, my first successful attempt at taking a computer bitmap and transferring it to Axe code.
what? that is possible? is there a tutorial?

Offline BalancedFury

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Re: Fantastic Sam is Fantastic
« Reply #23 on: November 08, 2011, 05:21:32 pm »
I like how you can fly and save yourself XD Looks nice!
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #24 on: November 08, 2011, 05:28:02 pm »
AH DUALBLDR YOU CHANGED YOUR USERNAME TOO!!!!!!!!!!!!!!
BOTH YOU AND YEONG!!!!!!!

Offline LincolnB

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Re: Fantastic Sam is Fantastic
« Reply #25 on: November 08, 2011, 05:52:29 pm »
It was, however, my first successful attempt at taking a computer bitmap and transferring it to Axe code.
what? that is possible? is there a tutorial?

Make a 96*64 pic on the computer, and then use cemetech's Source Coder. Google it or search it on Cemetech.net, it should be there.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #26 on: November 08, 2011, 05:54:17 pm »
ooh ok.
Is that what everybody makes their menus with?

Offline BalancedFury

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Re: Fantastic Sam is Fantastic
« Reply #27 on: November 08, 2011, 05:58:39 pm »
I think it is :D
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline Builderboy

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Re: Fantastic Sam is Fantastic
« Reply #28 on: November 08, 2011, 06:10:20 pm »
I just make it in Paint and send it through TiConnect, it does the converting for me :D

Offline parserp

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Re: Fantastic Sam is Fantastic
« Reply #29 on: November 08, 2011, 06:11:02 pm »
ooh, does it have to be in black/white or can it be in grey? (greyscale)
« Last Edit: November 08, 2011, 06:11:11 pm by parser padwan »