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FATE RPG
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Topic: FATE RPG (Read 17344 times)
0 Members and 2 Guests are viewing this topic.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
FATE RPG
«
Reply #45 on:
April 23, 2006, 09:28:00 am »
xLIB has it's own getkey routine, so no extra asm routine is needed. Good luck on the paper!
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JFISH
Guest
FATE RPG
«
Reply #46 on:
April 23, 2006, 09:36:00 am »
(thx dudeness) o das right...
ahaaaa....wow... i guess i shuld really read those readmes... AHA ok starting the paper for real now...peace
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Dragon__lance
Guest
FATE RPG
«
Reply #47 on:
April 23, 2006, 09:46:00 am »
i think it would work fine the way u have it, though to my understanding, ur maps are 32*32? (since it's in 16*16 tiles) Anyways, the whole project looks awesome!
How will the battle system work?
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JFISH
Guest
FATE RPG
«
Reply #48 on:
April 23, 2006, 10:22:00 am »
thx man...whoa... i wish they were 32*32... :blink:
AHA naah 16*16 maps, with 8*8 tiles... yup :lol:
Battle Engine:
I want it to be fun... interactive and different...
hmm... ok... in terms of looks i was goin for a Tales of Phantasia style battle(combined with sumthin else), xlib would scroll the background n stuff yeh!
^Tales of Phantasia (good stuff man)
The battle would be turn based with a real time feel....(ok...dat doesnt really make sense... but work with me...)
Melee Attacks - ok... u can choose to attack once... or attempt a combo... combo attacks are gunna be a sequence of buttons that u need to press with in a certain amount of time (a couple seconds for each key, the buttons will be randomly picked....with more 'sp' combo strings can be longer... this shuld make it fun...)
Rune Spells- these spells are collected around the world and are 'magical stones' etched with rune characters, they are magic spells basically, i think i might try to add some kinda power up feature...
Skills - Skills...hrrmm are jes bonuses and lil status attacks....i might take this out...
Summon- U will be able to summon spirits/souls of the dead...(bosses u have killed... people u have saved.....sexy huh? :wub:
)
ok... (focus... focus) gunna start the paper for real now... :wacko:
*sigh* .............peace...
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
FATE RPG
«
Reply #49 on:
April 23, 2006, 10:29:00 am »
wow that sound promising, Dysfunction from the old forum was making a great RPG called Aura with ToP battle style but he seems to have vanished from the community
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
FATE RPG
«
Reply #50 on:
April 23, 2006, 01:27:00 pm »
QuoteBegin-xlibman+Apr 23 2006, 04:29 PM-->
QUOTE
(xlibman @ Apr 23 2006, 04:29 PM)
wow that sound promising, Dysfunction from the old forum was making a great RPG called Aura with ToP battle style but he seems to have vanished from the community
He has been active on MaxCoderz though, and yeah I know you haven't visited there but he is
.
Yeah that looks great.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
FATE RPG
«
Reply #51 on:
April 23, 2006, 01:31:00 pm »
yeah he seems to mostly post in the off topic section though. COnsidering there is barely any off topic discussion here and he has no more interest in calc stuff he might not come back now. He isnt even registered on the new forums
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JFISH
Guest
FATE RPG
«
Reply #52 on:
April 23, 2006, 01:37:00 pm »
yeh...um... i went to Dys's forum thing for Aura... ... and well....my eyes kinda fell out... AHAHA geeZ was he usin like a 16*24 or 24*24 sprite? AGH... those gfx are so hott... *tear* .......so he doesnt code?...egh...man wat a crazy ambitious project... very cool
(WHOO i got a page done...7 more to go... O_O )
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
FATE RPG
«
Reply #53 on:
April 23, 2006, 01:56:00 pm »
he seems to have quit calcs, his pixel art was amazing, but the huge sprites might not necessarly fit in all games
Good luck on your paper
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
FATE RPG
«
Reply #54 on:
April 23, 2006, 02:09:00 pm »
He made the best b/w graphics I have ever seen!
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Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
FATE RPG
«
Reply #55 on:
April 23, 2006, 11:24:00 pm »
@kalan: yeah, necro's insane when it comes to graphics O_O
@JFISH: ukay... that's alot to do... good luck on it
*
Spellshaper
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
FATE RPG
«
Reply #56 on:
April 24, 2006, 02:02:00 am »
@spelli we meant dysfunction, not necro
necro sprites are cool as well though
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Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
FATE RPG
«
Reply #57 on:
April 24, 2006, 03:13:00 am »
QuoteBegin-xlibman+Apr 24 2006, 03:02 PM-->
QUOTE
(xlibman @ Apr 24 2006, 03:02 PM)
@spelli we meant dysfunction, not necro
whoops... ^^
dysfunction is god-like as well from what I've seen of his work :lol:
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
FATE RPG
«
Reply #58 on:
April 24, 2006, 04:11:00 am »
QuoteBegin-Spellshaper+Apr 24 2006, 05:24 AM-->
QUOTE
(Spellshaper @ Apr 24 2006, 05:24 AM)
@kalan: yeah, necro's insane when it comes to graphics O_O
Necro is good, but I was talking about dysfunction
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Alex
Guest
FATE RPG
«
Reply #59 on:
April 24, 2006, 11:33:00 am »
Your work is impressive to say the least. It reminds me of The Sword of Darkness (anyone heard anything from that guy?). The graphics are very nice and it seems to scroll very fast!
- Alex
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FATE RPG