Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
FFR3 pic
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: FFR3 pic (Read 6701 times)
0 Members and 1 Guest are viewing this topic.
CDI
Guest
FFR3 pic
«
on:
January 14, 2006, 11:46:00 am »
which is better?
and can you make any improvements on the non-rounded arrow?
Logged
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
FFR3 pic
«
Reply #1 on:
January 14, 2006, 11:59:00 am »
these look nice...
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
FFR3 pic
«
Reply #2 on:
January 14, 2006, 12:08:00 pm »
I like the rounded ones.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
dragon__lance
Guest
FFR3 pic
«
Reply #3 on:
January 14, 2006, 12:24:00 pm »
me too
if this means ur planning for FFR3, will it be completely smoothscrolling?
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
FFR3 pic
«
Reply #4 on:
January 14, 2006, 12:34:00 pm »
QuoteBegin-dragon__lance+14 January 2006, 18:24-->
QUOTE
(dragon__lance @ 14 January 2006, 18:24)
me too
if this means ur planning for FFR3, will it be completely smoothscrolling?
Looks nice but I don't thing ss can be done without being really slow......PROVE ME WRONG PLEASE! I like the rounded ones best.
Logged
BCTurk
Guest
FFR3 pic
«
Reply #5 on:
January 14, 2006, 03:37:00 pm »
The rounded ones almost seem too round... I like the pointed one, but maybe just round up the very tip.
Logged
Liazon
Guest
FFR3 pic
«
Reply #6 on:
January 14, 2006, 05:02:00 pm »
I like round ones, but it's your game. I've never played DDR before, just watched, so I don't know about any other game play details.
Logged
CDI
Guest
FFR3 pic
«
Reply #7 on:
January 15, 2006, 03:00:00 am »
Hehe, FFR3 will be "Kinda Smooth Scrolling" meaning that it'll move by 8, 12, and 16 pixels at a time (for now, I might make I acual smooth scrolling, but prolly not
Logged
Liazon
Guest
FFR3 pic
«
Reply #8 on:
January 15, 2006, 07:52:00 am »
So real smooth scrolling is pixel by pixel? or tile by tile?
Logged
tenniskid493
Guest
FFR3 pic
«
Reply #9 on:
January 15, 2006, 08:05:00 am »
true smooth scrolling goes pixel by pixel but that can be extremly slow on calculators so many people choose to go by 2 pxls or 4 pxls.
Logged
CDI
Guest
FFR3 pic
«
Reply #10 on:
January 15, 2006, 10:09:00 am »
4 looks weird, I might do it though (it kills timing
so I might have 8 as the smallest, but it "looks" good)
Logged
Liazon
Guest
FFR3 pic
«
Reply #11 on:
January 15, 2006, 10:38:00 am »
tile by tile (
would be kinda pathetic in ASM right?
I think the arrows look good so far though.
Logged
CDI
Guest
FFR3 pic
«
Reply #12 on:
January 15, 2006, 11:45:00 am »
You DO know this is in BASIC riiight?
Logged
Liazon
Guest
FFR3 pic
«
Reply #13 on:
January 17, 2006, 12:08:00 pm »
Sorry for going off topic.
No I didn't know it was basic because that makes it even more impressive.
Logged
CDI
Guest
FFR3 pic
«
Reply #14 on:
January 17, 2006, 12:12:00 pm »
Well it's offically been deemed a copy of XXR (alas... I can't excape that... BUT! I have the 3 other FFR games I've done so...)
Logged
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
FFR3 pic