Author Topic: First Omni-minigame  (Read 8070 times)

0 Members and 1 Guest are viewing this topic.

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
First Omni-minigame
« on: March 20, 2012, 05:33:18 pm »
Here's a game I decided to randomly make in Axe during SRT, anyways...
You play as the omni symbol :D
Collect mana that randomly appears around the field and have the chance of being hurt, or gain mana.
If your HP hits 0 you die
Move with the arrow keys, press Alpha to use 1 MP to heal, 2nd to display cords
Earn 1 point per mana collected
You slowly die when moving around the field (1 in 3 chance)
Post your score below! Hope you like it :)
« Last Edit: March 20, 2012, 05:37:45 pm by hellninjas »

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: First Omni-minigame
« Reply #1 on: March 20, 2012, 05:34:23 pm »
Why did you use axe to make something so simple...? I'll check it out later.
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: First Omni-minigame
« Reply #2 on: March 20, 2012, 05:35:21 pm »
I know Axe! That's why I used it!

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: First Omni-minigame
« Reply #3 on: March 20, 2012, 05:35:52 pm »
Why did you use axe to make something so simple...? I'll check it out later.
well, you have to start out small... ;)

Anyways, screenie plz?

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: First Omni-minigame
« Reply #4 on: March 20, 2012, 05:40:16 pm »
Boom Screenie!

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: First Omni-minigame
« Reply #5 on: March 20, 2012, 05:41:26 pm »
Neat.
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: First Omni-minigame
« Reply #6 on: March 23, 2012, 04:57:26 pm »
Boot2490 it's generally a very bad idea to do something more complex as your first project in any language. You get overwhelmed by the complexity of making it because it's simply beyond your skills range. My first Axe game was a simple Tunnel clone. I'm not saying it's impossible to start big, but in most cases people shoot themselves an arrow to the knee... er I mean shoot themselves in the foot.

This seems nice Hellninjas by the way. Glad to see you coding more.

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: First Omni-minigame
« Reply #7 on: March 23, 2012, 04:58:25 pm »
Boot2490 it's generally a very bad idea to do something more complex as your first project in any language. You get overwhelmed by the complexity of making it because it's simply beyond your skills range. My first Axe game was a simple Tunnel clone. I'm not saying it's impossible to start big, but in most cases people shoot themselves an arrow to the knee... er I mean shoot themselves in the foot.

This seems nice Hellninjas by the way. Glad to see you coding more.
Glad to hear it :)
*cough*the game*cough*