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Suggestion: Make it so that the same key is used to fly/jump as to confirm, else it can get a bit annoying to have to switch back and forth between 2nd and Enter.
You can also add denouncing.
What I mean is that my code is nice to put between two menus or between the actual GAME and the "You lost" screen, etc. to avoid an "OK" key to be detected by the next one without letting the user any time to read/change options.
You don't need to. It's my fault for not being clear enough.