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Omnimaga
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GeoCore - (Formerly YAZP)
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Topic: GeoCore - (Formerly YAZP) (Read 24370 times)
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aeTIos
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Re: GeoCore - (Formerly YAZP)
«
Reply #45 on:
March 09, 2012, 04:41:12 pm »
THIS SUCKS
GUY WHO STOLE IT:
DIE,
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #46 on:
March 12, 2012, 06:34:27 pm »
Yay! I found my backpack! Progress will now resume...
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parserp
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Re: GeoCore - (Formerly YAZP)
«
Reply #47 on:
March 12, 2012, 06:49:35 pm »
YAY!!!!!!!!!
How? When? Who?
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #48 on:
March 12, 2012, 07:31:49 pm »
I don't know how it got lost, but the librarian found it somehow/somewhere, and gave it to me.
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aeTIos
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Re: GeoCore - (Formerly YAZP)
«
Reply #49 on:
March 15, 2012, 06:01:12 am »
Wow that deserves +1
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Stefan Bauwens
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Re: GeoCore - (Formerly YAZP)
«
Reply #50 on:
March 15, 2012, 06:08:39 am »
YAY! Lucky fellah!
Good luck with the game.
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #51 on:
March 20, 2012, 04:46:26 pm »
Aaaaaaand we're beta!
I kinda zipped through the between-game text, just download it if you want to read it
So far, there are 17 levels, and the final game will have 20, so I'm really close to a final release. I just need to design a splash screen and the last three levels, wrapping up the story and whatnot.
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chattahippie
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Re: GeoCore - (Formerly YAZP)
«
Reply #52 on:
March 20, 2012, 04:57:28 pm »
I love the concept of this game
It looks great, and I like how the levels can be solved in a variety of ways!
Good luck with the final 3 levels!
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #53 on:
March 20, 2012, 05:07:53 pm »
Thanks! I'd love to hear your feedback, if you have time to play the beta.
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parserp
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Re: GeoCore - (Formerly YAZP)
«
Reply #54 on:
March 20, 2012, 05:21:00 pm »
Loooove it! Although when I'm in the air I can't toggle/erase land.
Is it supposed to be that way?
also, I can't get past the level with the glitch, and you didn't include it in the screenie
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #55 on:
March 20, 2012, 05:56:49 pm »
Hm...on my calc, you can toggle land while you're in the air...that's weird. Show me tomorrow at school. And I'll also show you how to get past the "system GLITCHES in your favor!" level tomorrow at school. In the final release, I'll include a "Hint Guide", just some little hints to help you get past any levels you might be stuck on.
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Completed Projects:
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An Exercise In Futility
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In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
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parserp
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Re: GeoCore - (Formerly YAZP)
«
Reply #56 on:
March 20, 2012, 06:02:12 pm »
Sounds good.
and in case anyone is have trouble loading levels, be sure they are in RAM. (the appvar)
«
Last Edit: March 20, 2012, 06:03:50 pm by parser padwan
»
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hellninjas
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Re: GeoCore - (Formerly YAZP)
«
Reply #57 on:
March 20, 2012, 06:15:32 pm »
very fun game butts!
Also, in the readme it says 84 only, im using my 83+se and it works fine
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LincolnB
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Re: GeoCore - (Formerly YAZP)
«
Reply #58 on:
March 20, 2012, 06:21:19 pm »
Oh, I guess what I meant was that it uses Full mode and so won't work on Ti-83BE. I'll be sure to change it.
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Completed Projects:
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Spacky Emprise
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Spacky 2 - Beta
>>
Fantastic Sam
>>
An Exercise In Futility
>>
GeoCore
My Current Projects:
Projects in Development:
In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
Spoiler
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Not much yet, hopefully this section will grow soon with time (and more contests)
nxtboy III
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Re: GeoCore - (Formerly YAZP)
«
Reply #59 on:
March 20, 2012, 06:22:20 pm »
How do I start the program?
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Need some help with levels PLEASE!!
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GeoCore - (Formerly YAZP)