Author Topic: Geometry Wars Update  (Read 17738 times)

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Offline ztrumpet

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Re: Geometry Wars Update
« Reply #60 on: July 02, 2010, 09:54:47 pm »
That would be awesome!

This was a very deserving  feature.  Excellent job on such a great game! ;D

Offline yoman82

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Re: Geometry Wars Update
« Reply #61 on: July 08, 2010, 08:18:48 pm »
Fantastic game, nice work, man.

Offline apcalc

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Re: Geometry Wars Update
« Reply #62 on: July 08, 2010, 10:58:11 pm »
This game looks great! Great job!! :D


Offline TheCoder1998

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Re: Geometry Wars Update
« Reply #63 on: January 01, 2014, 12:41:55 pm »
sorry for necroposting (again :P) but is this project still worked on?
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Offline Runer112

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Re: Geometry Wars Update
« Reply #64 on: January 01, 2014, 03:16:50 pm »
Why would it still be worked on? It was completed 3.5 years ago. http://www.ticalc.org/archives/files/fileinfo/429/42952.html
« Last Edit: January 01, 2014, 03:17:53 pm by Runer112 »

Offline thepenguin77

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Re: Geometry Wars Update
« Reply #65 on: January 01, 2014, 05:04:34 pm »
Wow, when I opened this topic, I actually had to go back a few pages to make sure it was actually my geometry wars thread.

If you can't already guess after reading that, the answer is no, I'm not working on it. The code is a huge mess because this was basically the project where I got good at programming for the calculator. Half of the code is all lower case, the other half is all upper case, and the layout is atrocious.

However, I do want to get a version out that doesn't have a very specific glitch in it. I'm still trying to track down the cause of it, but for whatever reason, sometimes you get like 400 points from a kill, which makes the game way too easy. I'll probably get a version out in the next few days.
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Offline DJ Omnimaga

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Re: Geometry Wars Update
« Reply #66 on: January 01, 2014, 07:07:47 pm »
I wonder if AssemblyBandit or someone else could manage to pull this off for the color model?

Offline TheCoder1998

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Re: Geometry Wars Update
« Reply #67 on: January 02, 2014, 04:40:07 am »
Why would it still be worked on? It was completed 3.5 years ago.
oh facepalm  ::)
i thought this project wasn't finished already.
but anyway it's a great game  :thumbsup:
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Offline Hayleia

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Re: Geometry Wars Update
« Reply #68 on: January 02, 2014, 05:57:01 am »
This is completely offtopic, and I apologize for that, but TheCoder1998, a lot of people (read: 2) complained about your sig being too high, so I propose a workaround below.

The code:
Code: [Select]
[table]
[tr]
[td]


[url=http://www.nerdtests.com/ft_nq.php][img]http://www.nerdtests.com/images/ft/nq/18f00665ce.gif[/img][/url]
[/td]
[td]
"Nothing is true, everything is permitted."
[img]http://img.ourl.ca//AssassinsCreed-Banner.jpg[/img]
[/td]
[/tr]
[/table]

The result:



"Nothing is true, everything is permitted."

« Last Edit: January 02, 2014, 05:57:34 am by Hayleia »
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Offline TheCoder1998

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Re: Geometry Wars Update
« Reply #69 on: January 02, 2014, 07:17:58 am »
i fixed my sig (i must say, it kinda bothered me too  :rolleyes:)
thanks for the help  ;D
« Last Edit: January 02, 2014, 07:18:20 am by TheCoder1998 »
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Offline DJ Omnimaga

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Re: Geometry Wars Update
« Reply #70 on: January 02, 2014, 06:15:23 pm »
Hayleia's post kinda confused me at first since I didn't read it well, but saw the hr line, so I thought he added the Assassins Creed banner to his too, making it even larger. :P