Author Topic: GlassOS - Lithp Ith Happening  (Read 35024 times)

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Offline DJ Omnimaga

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Re: GlassOS
« Reply #135 on: March 05, 2012, 11:57:36 pm »
Oh right, so I guess they can just remove it then lol. I thought you were integrating it or something.

Offline willrandship

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Re: GlassOS
« Reply #136 on: March 06, 2012, 12:51:51 am »
Plus, a student who can go to the lengths of successfully installing GlassOS and gCAS2 can handle the math on the ACT, IMO :P

Offline AHelper

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Re: GlassOS - "I'm not dead"
« Reply #137 on: October 30, 2012, 04:57:26 pm »
Well, I started on working on the OS again after 5 months of silence.  I have worked on gCAS2 in response to KermM's Graph3DP addin for the Casio Prizm and haven't touched anything else.  Well, now I am getting back into the unfinished parts of the OS: the newGUI code, the USB, and package system.
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Offline aeTIos

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Re: GlassOS - "I'm not dead"
« Reply #138 on: October 30, 2012, 04:58:45 pm »
Huzzah! This is definitely the best 3rd party OS around, which is definitely going to be on my 84+!
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Offline willrandship

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Re: GlassOS - "I'm not dead"
« Reply #139 on: October 30, 2012, 07:01:02 pm »
Mine too!

Oh, and you should put in a way to transfer OSes to other calcs, if at all possible. Not exactly a huge priority, but it would help with spreading the OS goodness.

Offline DJ Omnimaga

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Re: GlassOS - "I'm not dead"
« Reply #140 on: October 30, 2012, 07:07:04 pm »
Glad to hear. I hope this OS project eventually comes to fruition :)

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Re: GlassOS - "I'm not dead"
« Reply #141 on: January 08, 2013, 05:31:03 pm »
Great project, is there a download link for the latest build for gCAS2?

Offline AHelper

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Re: GlassOS - "I'm not dead"
« Reply #142 on: January 18, 2013, 04:20:15 am »
Since I am working on my entry for the Cemetech Contest #9, I don't have any time for the next few days to touch any other code.  Once I am done with this, I will resume working on gCAS3, a reworking of the function and algorithm system of gCAS2 in order to make it smaller and a bit easier to make functions.  Once I finish gCAS3's new features, I will then work on adding it back into GlassOS and making another unofficial release.
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Offline DJ Omnimaga

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Re: GlassOS - "I'm not dead"
« Reply #143 on: January 18, 2013, 04:39:20 am »
I should check your entry at some point. I didn't have much time to do so yet. Anyway glad to see this is still alive too :)

Offline AHelper

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Re: GlassOS - "I'm not dead"
« Reply #144 on: January 18, 2013, 11:35:23 am »
I should check your entry at some point. I didn't have much time to do so yet. Anyway glad to see this is still alive too :)
Thanks, I am still here.  I logged in due to the fact that searching GlassOS here didn't pull up this thread, so I was concerned :\  I can search it now, so I have no idea what happened yesterday (the search finished way sooner than it should have taken).
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Re: GlassOS - "I'm not dead"
« Reply #145 on: June 13, 2013, 08:29:54 am »
Just bumping a post here, anyone trying to build GlassOS from svn should be able to do so (I have finally added the missing tools).  Also, the FORTH interpreter that was added is not yet in subversion.
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Re: GlassOS - "I'm not dead"
« Reply #146 on: June 14, 2013, 12:01:08 am »
Good to hear it is still progressing :)

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Re: GlassOS - "I'm not dead"
« Reply #147 on: June 14, 2013, 02:52:49 am »
This is NOT dead? O.O
Pretty awesome, especially if you think about how long this project already existed! :D

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Offline Streetwalrus

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Re: GlassOS - "I'm not dead"
« Reply #148 on: June 14, 2013, 04:31:35 am »
Holy snap I saw one guy code in FORTH with RedPower (Minecraft mod), and I really think this language is much harder than ASM. D: I hope you'll add a BASIC interpreter at one point.

Offline willrandship

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Re: GlassOS - "I'm not dead"
« Reply #149 on: June 14, 2013, 02:21:54 pm »
In some ways forth is actually easier. For one thing, the language has relatively few operations and no pointer management.

On the other hand, you do have a massive stack to worry about, and it's not exactly straightforward to follow.

The best reason to have a forth interpreter is probably because of how much easier it is to create than other language interpreters.
« Last Edit: June 14, 2013, 02:22:31 pm by willrandship »