Author Topic: Glib : a 3D graphics axe library  (Read 94138 times)

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Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #210 on: November 13, 2013, 11:26:44 am »
a little stress test to see how far the engine could go :

--15MHz -- 4.5fps -- model view -- 512 vertices
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Offline Matrefeytontias

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Re: GLIB a graphics axe 3d librairy
« Reply #211 on: November 13, 2013, 11:50:22 am »
:o :o :o :o :o this is so amazing !!! Does this use a vertex shader ?

Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #212 on: November 13, 2013, 11:52:27 am »
no vertex shader for this one, it's some vertex generation  :P
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Offline Matrefeytontias

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Re: GLIB a graphics axe 3d librairy
« Reply #213 on: November 13, 2013, 11:53:16 am »
Total badass O.O you got your well-deserved +1 :D
* Matrefeytontias tries something similar with its own engine
« Last Edit: November 13, 2013, 11:54:48 am by Matrefeytontias »

Offline Sorunome

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Re: GLIB a graphics axe 3d librairy
« Reply #214 on: November 13, 2013, 12:10:06 pm »
wow, that is so awesome! O.O

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Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #215 on: November 13, 2013, 12:59:00 pm »
I will try to do a sphere to  :P
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Offline Matrefeytontias

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Re: GLIB a graphics axe 3d librairy
« Reply #216 on: November 13, 2013, 01:01:06 pm »
I already did o/



And that is 6MHz ;D

Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #217 on: November 13, 2013, 01:01:47 pm »
I know you did. But mine will be moar precise and dot  :P
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Re: GLIB a graphics axe 3d librairy
« Reply #218 on: November 13, 2013, 01:01:51 pm »
wha, awesome!
Now make it have some awesome texturing :P

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Offline Matrefeytontias

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Re: GLIB a graphics axe 3d librairy
« Reply #219 on: November 13, 2013, 01:02:36 pm »
I know you did. But mine will be moar precise and dot  :P
More precise ? I don't think so. Made with dots ? Less amazing :P
« Last Edit: November 13, 2013, 01:03:25 pm by Matrefeytontias »

Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #220 on: November 13, 2013, 01:04:00 pm »
dots could be amazing  :P. And more precise if I put 512 vertices in it  ;D
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Offline Matrefeytontias

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Re: GLIB a graphics axe 3d librairy
« Reply #221 on: November 13, 2013, 01:05:09 pm »
But then the program will only run at 15 MHz, and that is weak :P

Good luck anyway. Nice visuals never hurt ;)

Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #222 on: November 13, 2013, 01:06:36 pm »
I can run the prog at 6MHz ... but then I will have 1 or 2 fps
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Offline Eiyeron

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Re: GLIB a graphics axe 3d librairy
« Reply #223 on: November 13, 2013, 02:33:43 pm »
wha, awesome!
Now make it have some awesome texturing :P
* Eiyeron thinks of Amiga Ball.

Offline TheMachine02

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Re: GLIB a graphics axe 3d librairy
« Reply #224 on: November 23, 2013, 12:11:27 pm »
a 15 MHz texture thing  ;D   :     spherical  texture mapping !!!
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