Author Topic: Glib : a 3D graphics axe library  (Read 89931 times)

0 Members and 4 Guests are viewing this topic.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #255 on: December 14, 2013, 08:54:45 am »
just  :hyper:    .... at 6MHz

« Last Edit: December 14, 2013, 09:10:21 am by TheMachine02 »
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline pimathbrainiac

  • Occasionally I make projects
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1731
  • Rating: +136/-23
  • dagaem
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #256 on: December 14, 2013, 10:38:06 am »
* pimathbrainiac bows down humbly to the 3D master overlord!
I am Bach.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #257 on: December 15, 2013, 08:36:58 am »
texture have been reimplemnt  :D   (well not totally because quads still bugging)



runnig from 9 fps to 20  :D
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: GLIB a graphics axe 3d librairy
« Reply #258 on: December 15, 2013, 10:42:53 am »
so you have three colors, black, white and transparent? awesome! :D

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #259 on: December 15, 2013, 12:12:29 pm »
well ... no. But I guess I can simply implement it  :)
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #260 on: December 17, 2013, 05:44:19 am »
Quads now working fine , with support for 16*16 texture (and do you recognize the one I put it in ? :P) ! now I currently implement shader in texture. One thing left after, sorting  <_< .

AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Runer112

  • Moderator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #261 on: December 17, 2013, 11:38:07 am »
Quads now working fine , with support for 16*16 texture (and do you recognize the one I put it in ? :P) ! now I currently implement shader in texture. One thing left after, sorting  <_< .

* Runer112 raises his hand!

Looking nice. ;)
« Last Edit: December 17, 2013, 11:38:46 am by Runer112 »

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: GLIB a graphics axe 3d librairy
« Reply #262 on: December 17, 2013, 12:10:35 pm »
Hehe nice! Could you do a flag like this?

Offline pimathbrainiac

  • Occasionally I make projects
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1731
  • Rating: +136/-23
  • dagaem
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #263 on: December 17, 2013, 12:19:27 pm »
Nice, as always. Wasn't I the one who originally wanted to do a 3d portal, anyways? :P
I am Bach.

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: GLIB a graphics axe 3d librairy
« Reply #264 on: December 17, 2013, 12:26:28 pm »
I guess portal? (only palyed the calc version :P)

Also, looking nice :D

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #265 on: December 17, 2013, 12:39:10 pm »
Hehe nice! Could you do a flag like this?

I guess with a simple pxl shader (from the pseudo vector slime), this can be achieve pretty easly.
Nice, as always. Wasn't I the one who originally wanted to do a 3d portal, anyways? :P

 :P  if only that can be true ......

And thank for support !
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: GLIB a graphics axe 3d librairy
« Reply #266 on: December 17, 2013, 03:02:21 pm »
Very good TheMachine02! :) Still at 6 MHz, right?

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #267 on: December 18, 2013, 11:08:47 am »
yep, of course. I have got some idea to speed it up the texture routine (again  :P ), I will see when I can if that work. Anyway, I am close to an update now  :D
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline pimathbrainiac

  • Occasionally I make projects
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1731
  • Rating: +136/-23
  • dagaem
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #268 on: December 20, 2013, 07:54:56 pm »
Any new progress?

* pimathbrainiac wants to see a demo of a potential game :D
I am Bach.

Offline 3_bit

  • LV0 Newcomer (Next: 5)
  • Posts: 4
  • Rating: +0/-0
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #269 on: December 21, 2013, 12:17:54 pm »
This is pretty cool... I can't wait to play around with it.