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Glib : a 3D graphics axe library
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Topic: Glib : a 3D graphics axe library (Read 91220 times)
0 Members and 4 Guests are viewing this topic.
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
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Derpy Hooves
Re: GLIB a graphics axe 3d librairy
«
Reply #225 on:
November 23, 2013, 12:12:50 pm »
stop being so awesome
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TheMachine02
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Re: GLIB a graphics axe 3d librairy
«
Reply #226 on:
November 23, 2013, 12:14:53 pm »
Well I jut can't :p . I know Matref works a little on this too, but Idk what he gets.
«
Last Edit: November 23, 2013, 12:15:06 pm by TheMachine02
»
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AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Streetwalrus
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Re: GLIB a graphics axe 3d librairy
«
Reply #227 on:
November 24, 2013, 03:03:10 am »
* Streetwalker smacks TheMachine for so much awesomeness.
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TheMachine02
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Re: GLIB a graphics axe 3d librairy
«
Reply #228 on:
November 24, 2013, 05:23:25 am »
>< anyway I optimized this thing, and now it 2.5 time faster
«
Last Edit: November 24, 2013, 05:23:34 am by TheMachine02
»
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AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Matrefeytontias
Axe roxxor (kinda)
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Axe roxxor
Re: GLIB a graphics axe 3d librairy
«
Reply #229 on:
November 24, 2013, 05:51:54 am »
* Matrefeytontias wants a visual proof
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
TheMachine02
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Posts: 452
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me = EF99+F41A
Re: GLIB a graphics axe 3d librairy
«
Reply #230 on:
November 24, 2013, 10:12:06 am »
here it is
all is 6MHz
Logged
+1/-0 karm for this message
AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Streetwalrus
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Re: GLIB a graphics axe 3d librairy
«
Reply #231 on:
November 24, 2013, 10:15:51 am »
Oh gawd.
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Sorunome
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Derpy Hooves
Re: GLIB a graphics axe 3d librairy
«
Reply #232 on:
November 24, 2013, 10:16:25 am »
Tell me you faked this
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THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
TheMachine02
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Re: GLIB a graphics axe 3d librairy
«
Reply #233 on:
November 24, 2013, 10:20:53 am »
Quote from: Sorunome on November 24, 2013, 10:16:25 am
Tell me you faked this
nope it's not faked
. I put the executable in attachment, it may crash, so be carefull.
Logged
AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
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Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: GLIB a graphics axe 3d librairy
«
Reply #234 on:
November 24, 2013, 10:23:15 am »
wow, just wow
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
TheMachine02
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Super Member (Next: 500)
Posts: 452
Rating: +105/-0
me = EF99+F41A
Re: GLIB a graphics axe 3d librairy
«
Reply #235 on:
November 24, 2013, 11:15:04 am »
However, I am not totally satisfied cause as you can see, the process get rid of the first line of the spirite
Logged
AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: GLIB a graphics axe 3d librairy
«
Reply #236 on:
November 26, 2013, 12:40:37 pm »
Okay so here is my 6 MHz version, apparently faster and more accurate. It's 739 bytes with #ExprOff and 823 bytes with #ExprOn. Here's the screenshot with #ExprOn (a tiny bit faster) :
ARCCOS.8xp is the source and SPHERE.8xp is the executable.
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
TheMachine02
LV6
Super Member (Next: 500)
Posts: 452
Rating: +105/-0
me = EF99+F41A
Re: GLIB a graphics axe 3d librairy
«
Reply #237 on:
November 26, 2013, 01:06:18 pm »
anway, I forgot to post the last ver I've done. Your sphere is pretty good matref, indeed with more precision (but with less feature
)
Logged
AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: GLIB a graphics axe 3d librairy
«
Reply #238 on:
November 26, 2013, 01:12:47 pm »
Is that still 6 MHz ? It looks rather awesome
I know an optimization that can more or less double the speed, but it implies to rewrite half of the code and I'm sooooooo lazy
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
TheMachine02
LV6
Super Member (Next: 500)
Posts: 452
Rating: +105/-0
me = EF99+F41A
Re: GLIB a graphics axe 3d librairy
«
Reply #239 on:
November 26, 2013, 01:15:03 pm »
yup 6MHz +-6fps. As you can see I can zoom (and this is a very important feature, if I want to be able to implement this in the lib)
Logged
AXE/asm programmer - unleash the power of z80 //C++//C
epic 3D things
http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html
Print
Pages:
1
...
14
15
[
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]
17
18
...
26
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Glib : a 3D graphics axe library