This is the first game I'm going to be working on. It's a graphical(as in non-ascii)Gradius style game made in TI-BASIC + XLIB. I expect it to run very fast and have some minor game engine stuff up and runing, but it looks quite promising ATM. I have no XLIB experience as of yet so I'm sure I will have some questions.


If XLIB does not entierly suit my needs I may try to include some other minor ASM to supplument it as need be.