Author Topic: Grammer Kitty Cannon  (Read 6586 times)

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Offline Yeong

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Grammer Kitty Cannon
« on: October 26, 2011, 05:28:58 pm »
I'm porting this game because somebody requested me to do so :D
so, this is how far I got so far:

I got the sprites done so all I have to do is that cannon shoots teh poor kitty.
Cruelty FTW

Offline Xeda112358

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Re: Grammer Kitty Cannon
« Reply #1 on: October 26, 2011, 05:32:23 pm »
Oh my jee wow O.O
* Xeda112358 was the requester
That looks really nice so far ! And you don't even have it shooting :D

Offline Yeong

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Re: Grammer Kitty Cannon
« Reply #2 on: October 26, 2011, 05:33:50 pm »
the problem is that it's already 687 bytes O.O
Maybe because of all the sprite data but still XP
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Offline Xeda112358

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Re: Grammer Kitty Cannon
« Reply #3 on: October 26, 2011, 05:35:22 pm »
Do you mean all the spikes and explosives and kitty sprites are done? O.O

Offline Yeong

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Re: Grammer Kitty Cannon
« Reply #4 on: October 26, 2011, 05:36:51 pm »
yes. The only thing that I'm missing is the piranha plant.

Offline Xeda112358

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Re: Grammer Kitty Cannon
« Reply #5 on: October 26, 2011, 05:39:00 pm »
:D That is soo cool!
I think you should draw the kitty with lines and/or pixels that way when it goes off screen, nothing bad happens. The physics shouldn't be too bad...

Offline Yeong

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Re: Grammer Kitty Cannon
« Reply #6 on: October 26, 2011, 05:40:29 pm »
:D That is soo cool!
I think you should draw the kitty with lines and/or pixels that way when it goes off screen, nothing bad happens. The physics shouldn't be too bad...
I already drew 7 sprites for it D:
I could make it disappear at the moment the kitty hits the ceiling and replace it with arrow.
no one will notice the difference >:D
« Last Edit: October 26, 2011, 05:40:41 pm by yeongJIN_COOL »
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Offline BalancedFury

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Re: Grammer Kitty Cannon
« Reply #7 on: October 26, 2011, 08:53:18 pm »
I never knew the game Kitten Cannon actually existed, and I thought he came up with the whole thing :P
Now I have a diff. point of view for u yeongJIN_COOL :P
JK
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Offline annoyingcalc

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Re: Grammer Kitty Cannon
« Reply #8 on: October 26, 2011, 08:55:04 pm »
whis is hilariously great!
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Offline BalancedFury

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Re: Grammer Kitty Cannon
« Reply #9 on: October 26, 2011, 09:31:40 pm »
It's mean though...
Impaling a kitten in the hole where the Ion Thruster is supposed to be place in :P
Antonio Nam = DualBLDR = Tony Arthur... U choose!





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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline Yeong

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Re: Grammer Kitty Cannon
« Reply #10 on: October 26, 2011, 10:44:40 pm »
I wanted to post the screenshot of map scrolling, but map itself is boring so I added a little eye candy ;D
(Not included in real one)

Offline Xeda112358

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Re: Grammer Kitty Cannon
« Reply #11 on: October 26, 2011, 11:09:17 pm »
That really is looking good so far yeong! And I like the Nyan cat :D

Offline Yeong

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Re: Grammer Kitty Cannon
« Reply #12 on: October 27, 2011, 11:23:13 am »
so, there's the map scrolling, but should I make the objects appear less often?
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Offline Sorunome

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Re: Grammer Kitty Cannon
« Reply #13 on: October 27, 2011, 11:24:56 am »
Just noticed this, and it looks cool! :)

THE GAME
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Offline boot2490

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Re: Grammer Kitty Cannon
« Reply #14 on: October 27, 2011, 11:25:26 am »
Yes, and gravity should work.
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