Author Topic: Grappler!  (Read 30224 times)

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Offline epic7

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Re: Grappler!
« Reply #60 on: November 27, 2011, 06:29:54 pm »
Wut?

Offline saintrunner

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Re: Grappler!
« Reply #61 on: November 27, 2011, 06:32:42 pm »
Well I guess you could do this, I was just going to compile it in every shell, then test all of them till one works, then give it back to you lol :)
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Offline epic7

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Re: Grappler!
« Reply #62 on: November 27, 2011, 06:34:38 pm »
It works, but I got invalid error when running it in noshell in wabbit.

Running it with asm( on calc doesn't work eithrr
« Last Edit: November 27, 2011, 06:35:42 pm by epic7 »

Offline saintrunner

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Re: Grappler!
« Reply #63 on: November 27, 2011, 06:36:26 pm »
have you downloaded noshell into wabbit? Thats your problem
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Offline epic7

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Re: Grappler!
« Reply #64 on: November 27, 2011, 06:38:04 pm »
I made sure the program was no-shell.

Offline saintrunner

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Re: Grappler!
« Reply #65 on: November 27, 2011, 06:38:42 pm »
But do you have noshell on wabbit!
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Offline epic7

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Re: Grappler!
« Reply #66 on: November 27, 2011, 06:41:54 pm »
You don't need anything to run it in no-shell, just asm(

Offline Builderboy

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Re: Grappler!
« Reply #67 on: November 27, 2011, 06:43:36 pm »
What error is it giving you?  How large is your program executable?

Offline saintrunner

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Re: Grappler!
« Reply #68 on: November 27, 2011, 06:45:03 pm »
NO NO NO, lol, is your program compiled in noshell? If so then on wabbit emu, you need noshell to run it. so in order to play robogun on wabbit, you must download noshell on to it.
« Last Edit: November 27, 2011, 06:45:13 pm by saintrunner »
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Offline epic7

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Re: Grappler!
« Reply #69 on: November 27, 2011, 06:45:37 pm »
Invalid error.  It might be too large; it is 9707 bytes.

Offline Builderboy

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Re: Grappler!
« Reply #70 on: November 27, 2011, 06:47:57 pm »
NO NO NO, lol, is your program compiled in noshell? If so then on wabbit emu, you need noshell to run it. so in order to play robogun on wabbit, you must download noshell on to it.

Saintrunner calm down.  He is correct, if you compile a program under the option No Shell, you do not need the program no-shell to run it.  All no-shell does is allow you to run programs without going to Mirage, Doors, Ion, or using the Asm() command.

And yes Epic, if your program is over 8100 bytes, you will not be able to run it from the homescreen with Asm().  You need to run it using a shell.  However, if your executable is over 8800 bytes, it cannot run as a program at all without a library like Fullrene or Crabcake, or needs to be an application. 

Offline epic7

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Re: Grappler!
« Reply #71 on: November 27, 2011, 06:50:07 pm »
Ok. I'll get fullrene.
« Last Edit: November 27, 2011, 06:50:32 pm by epic7 »

Offline saintrunner

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Re: Grappler!
« Reply #72 on: November 27, 2011, 07:03:41 pm »
Hmm, really? I've always had to have noshell to run noshell compiled programs.
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Offline epic7

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Re: Grappler!
« Reply #73 on: November 27, 2011, 07:04:08 pm »
Noshell is a program??

Offline saintrunner

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Re: Grappler!
« Reply #74 on: November 27, 2011, 07:05:59 pm »
No, sorry I meant, all of my programs I used no shell to compile, I've had to have noshell downloaded and installed to run them on my calc and wabbit
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