Author Topic: Grappler!  (Read 30452 times)

0 Members and 2 Guests are viewing this topic.

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #150 on: December 14, 2011, 05:41:31 pm »
OHH that'll be cool!  oh and I still don't understand how to use paint to do that O.O
« Last Edit: December 14, 2011, 05:41:59 pm by saintrunner »
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #151 on: December 14, 2011, 05:59:49 pm »
It was pretty easy to do that.
I shrunk down the size to 24x24
Then I changed all colors to either black or white

I'm going to figure out how to convert them now

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: Grappler!
« Reply #152 on: December 14, 2011, 06:13:53 pm »
spongebob? O.o

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #153 on: December 14, 2011, 07:10:10 pm »
Oh yeah. My little brothers use my computer account sometimes :P

I built a conversion program with Quigibo's code.
Now I'll make sprites and bug butts about his code making my code slower than the code before the code was put in the code when I coded code. :P
* epic7 lost

Optimization progress:
*approximate speed*
Before tmap: 0.033 sec/loop
After tmap: 0.095 sec/loop
Optimization 1: 0.063 sec/loop
Optimization 2: 0.0596 sec/loop

Optimized, but still a lot slower than it was before <_<
« Last Edit: December 14, 2011, 08:49:30 pm by epic7 »

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #154 on: December 14, 2011, 09:07:48 pm »
screenie? and maybe you code post your source so people here can help optimize :)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #155 on: December 14, 2011, 09:37:48 pm »
Don't have time now for full screenie and code.

Second sprite for enemy:
About to eat the player :P

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #156 on: December 14, 2011, 09:38:33 pm »
looks good :)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #157 on: December 14, 2011, 09:39:37 pm »
I've had trouble with the sprite of the enemy eating the player :P

And I'll probably use that same sprite when he spits out the player as well.

I might tweak it, since it looks like the enemy is shocked or something :P
« Last Edit: December 14, 2011, 09:41:25 pm by epic7 »

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #158 on: December 14, 2011, 09:41:23 pm »
just open the mouth a little more and tilt it forward onto the grappler guy. should look fine
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #159 on: December 14, 2011, 09:47:47 pm »
I don't want to mess around with tilting now :P, I just changed his eyes (which changes a lot of expression), and then tweaked the mouth.

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #160 on: December 14, 2011, 10:19:01 pm »
ok then, that works
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #161 on: December 15, 2011, 09:16:50 pm »
Screenies attached

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #162 on: December 15, 2011, 09:23:23 pm »
Nice! looks slow....but you know that lol, good luck speeding it up :P
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: Grappler!
« Reply #163 on: December 15, 2011, 09:46:32 pm »
It's faster on calc, but the speed is around 5 seconds to walk across the screen. 

Next up, collisions

Then enemy coding

Then I can start a couple levels
« Last Edit: December 15, 2011, 09:46:54 pm by epic7 »

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: Grappler!
« Reply #164 on: December 15, 2011, 09:48:31 pm »
cool stuff :) Now I'm off to add levels for seeker (with my new engine, lol all I add is lines, and it does the rest)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES: