Author Topic: Gravity Guy  (Read 29634 times)

0 Members and 1 Guest are viewing this topic.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Gravity Guy
« Reply #15 on: September 09, 2011, 07:54:59 pm »
Do you already have any apps on it?  I've had experiences when a certain app would for some reason block other apps from being sent..
Vy'o'us pleorsdti thl'e gjaemue

Offline thenyanpeople

  • LV2 Member (Next: 40)
  • **
  • Posts: 23
  • Rating: +0/-0
    • View Profile
Re: Gravity Guy
« Reply #16 on: September 09, 2011, 07:55:37 pm »
Do you already have any apps on it?  I've had experiences when a certain app would for some reason block other apps from being sent..
I have nothing but the default apps on it.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Gravity Guy
« Reply #17 on: September 09, 2011, 07:57:43 pm »
And what are the default apps?  How much mem is free?
* Darl181 does a double-take and realizes this is a program and not an app :P

Using ti-connect, are you sending it (to your calc) as a program? (8xp)
« Last Edit: September 09, 2011, 07:57:53 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Gravity Guy
« Reply #18 on: September 09, 2011, 08:09:20 pm »
I get this problem a lot with TI-Connect (Btw, darl, the engine is around 600 bytes; the rest of the filesize is data hehe)

Try this: Disconnect the cable and calc completely from the computer. Make sure there's nothing valuable in RAM, and clear the calc RAM (2nd-Mem-7:Reset) Restart your computer, plug in the calc, and try again.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Gravity Guy
« Reply #19 on: September 09, 2011, 08:13:39 pm »
I have not been able to send other applications to his calc.
It sounds like it's not a problem with this program specifically but his calc, or your copy of ti-connect. How about you open up another topic and give details like, what version of ti-connect you are using, calc model, OS etc, and any other information you can think of that will help us figure out the issue
/e

Offline thenyanpeople

  • LV2 Member (Next: 40)
  • **
  • Posts: 23
  • Rating: +0/-0
    • View Profile
Re: Gravity Guy
« Reply #20 on: September 09, 2011, 08:39:22 pm »
I have not been able to send other applications to his calc.
It sounds like it's not a problem with this program specifically but his calc, or your copy of ti-connect. How about you open up another topic and give details like, what version of ti-connect you are using, calc model, OS etc, and any other information you can think of that will help us figure out the issue
Okay, but I will try what squidgetx said first if that doesn't work I will create a new topic.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Gravity Guy
« Reply #21 on: September 11, 2011, 07:21:01 pm »
Whoo, update!

-Made it more playable
-Block falling animation for when you die (The blocks will fall in whichever direction gravity is going; cool, eh?)
-When you die, it starts the level over (I'll have a countdown in future versions)
-Bugfixes

*Todo*
-Title Screen/Level Infrastructure
-Countdown thingy
-Powerups
-More tiles and levels

I've built level two but it's not included here, soz :P
« Last Edit: September 11, 2011, 07:22:06 pm by squidgetx »

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Gravity Guy
« Reply #22 on: September 11, 2011, 07:22:57 pm »
Loving the tile death animation ^^ Everything seems to be progressing awesomely :D Good luck adding the last features!

Offline Freyaday

  • The One And Only Serial Time Killing Catboy-Capoeirista-Ballerino
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1970
  • Rating: +128/-15
  • I put on my robe and pixel hat...
    • View Profile
Re: Gravity Guy
« Reply #23 on: September 11, 2011, 08:05:43 pm »
I like the dying animation too. :)
In other news, Frey continues kicking unprecedented levels of ass.
Proud member of LF#N--Lolis For #9678B6 Names


I'm a performer at heart; I stole it last week.
My Artwork!

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Gravity Guy
« Reply #24 on: September 11, 2011, 09:08:48 pm »
Wow, that death animation is awesome.  The entire game looks wonderful. :)

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Gravity Guy
« Reply #25 on: September 11, 2011, 09:51:40 pm »
Looks nice :)
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline alberthrocks

  • Moderator
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 876
  • Rating: +103/-10
    • View Profile
Re: Gravity Guy
« Reply #26 on: September 11, 2011, 10:33:52 pm »
If I'm spending more time watching the screenshot than doing HW, you know that program's good. ;)

(Particularly the death animation)

A suggestion - I'm not sure how your game will be organized, but maybe you could make a little popup (animated and pretty, of course) that shows up after you die letting you restart the level, save the game, or exit? :)
Withgusto Networks Founder and Administrator
Main Server Status: http://withg.org/status/
Backup Server Status: Not available
Backup 2/MC Server Status: http://mc.withg.org/status/


Proud member of ClrHome!

Miss my old signature? Here it is!
Spoiler For Signature:
Alternate "New" IRC post notification bot (Newy) down? Go here to reset it! http://withg.org/albert/cpuhero/

Withgusto Networks Founder and Administrator
Main Server Status: http://withg.org/status/
Backup Server Status: Not available
Backup 2/MC Server Status: http://mc.withg.org/status/

Activity remains limited due to busyness from school et al. Sorry! :( Feel free to PM, email, or if you know me well enough, FB me if you have a question/concern. :)

Don't expect me to be online 24/7 until summer. Contact me via FB if you feel it's urgent.


Proud member of ClrHome!

Spoiler For "My Projects! :D":
Projects:

Computer/Web/IRC Projects:
C______c: 0% done (Doing planning and trying to not forget it :P)
A_____m: 40% done (Need to develop a sophisticated process queue, and a pretty web GUI)
AtomBot v3.0: 0% done (Planning stage, may do a litmus test of developer wants in the future)
IdeaFrenzy: 0% done (Planning and trying to not forget it :P)
wxWabbitemu: 40% done (NEED MOAR FEATURES :P)

Calculator Projects:
M__ C_____ (an A____ _____ clone): 0% done (Need to figure out physics and Axe)
C2I: 0% done (planning, checking the demand for it, and dreaming :P)

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Gravity Guy
« Reply #27 on: September 14, 2011, 10:56:27 pm »
alberthocks: Almost done (The animation part is done, I'm considering making it a custom font over TI font text. This menu will double as the pause menu.)

Working on title screen/spriting atm. The exec right now is in an unplayable state so I'll clean it up before I make another update.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Gravity Guy
« Reply #28 on: September 18, 2011, 10:06:16 pm »
HUGE update :D

-Animated pause and main menus
-Two more levels (although the third one is basically impossible I think)
-Speed increase blocks
-New tiles
-Infrastructure cleanup
-Bugs/optimizes

Todo:
Make main menu prettier
Custom levels
More levels
Snail powerup

Almsot ready for a release O_o
« Last Edit: September 18, 2011, 10:08:15 pm by squidgetx »

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Gravity Guy
« Reply #29 on: September 18, 2011, 10:12:43 pm »
That looks pretty freaking awesome. As in, better than the Flash version of the same game. However, the countdown thing is kind of hard to say, it might be good to put it in a box with a cleared background or something.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)