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Alright, go for it I would suggest working on that *after* you get the physics system up tho, this engine seems to be even more complicated than the previous
Gravity gun is just some client code working in line with the Physics Engine though right?
Gotcha Is it still going to be stationary or are you going to make it smoothscrolling? Same sprite size?
Why not create a version of this for the Nspire 3.0?This sounds like a great game to be ported over
By sprite i just meant tilemap, I would actually aim for a smaller one myself, just so you could get as much map on the screen as possible, but you also lose detail so its a tradeoff, hmmm