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Some Ion progs work as no stub also I think.
Quote from: Will_W on April 09, 2010, 08:58:41 pmSome Ion progs work as no stub also I think.Not all of them and some will crash. Galaxian works pretty well no-stub, but Ztetris will cause a RAM clear on exit. I think Galaxian also caused certain errors on later OSes.I guess maybe a no-stub and Mirage version could be a good idea in the future.Btw nice so far, you might want to fix a few collision detection bugs, though, such as character sometimes getting stuck into the floor when falling from very high or his head in the ceiling when jumping very high. But again I doubt you'll just this high in final version so I guess this migth not be a problem as much
*comes back from Demo*Me likes very much! Especially the handling of the player, how you dont just move by increments, but an accelerated way thats smooth and natural feeling ^^Mmm one thing i did notice is that if you go from the bottom back to the top by pressing up, your head can go through the ceiling and get stuck, but im pretty sure thats only because jumping isn't fully implemented yet But seriously awesome Demo, especially the object handling.