0 Members and 1 Guest are viewing this topic.
Oh, they look 3x3 but I guess I'm miscounting. Thanks
Question tho. Will it be available to play against human, not just AI? It would be fine on calc, I guess...Oh, and how about AI vs. AI for people who wants to get a quick glimpse of some of the strategies that AI use?I know I'm asking too much at this point, but I want to know if it would be feasible.
General and specific A.I. strategies:------- Black------- - Initial movement: Black at 6B will move to 6C, 6J will move to 6I, 10F to 9F and 2F to 3F. (if not obstructed, or wandering into a capture) This is a common opening move for the black side. - Will attempt to surround the throne from all sides whenever possible. (but will not carelessly position itself to become captured) - If the king moves toward any corner boundary, all remaining black pieces will attempt to obstruct his path, and pre-emptively obstruct his path to other corners as well.------- White------- - Initial movement: Pieces at 7D, 7G, 5D and 5G are among the first white pieces to move, as their movement does not set other white pieces up to be captured. Almost any other movements would result in this. Until these pieces are captured, or black pieces are not prepared to capture any white pieces up against the throne, other white pieces will try to avoid moving around. - Pieces directly bordering the king's throne will remain stationary as long as possible, to avoid giving black the opportunity to surround the king. If the outer white pieces are moved away and the bordering pieces could be captured up against the king's throne, then they will move themselves out of the way. - The king will generally not attempt to move unless a number of white and / or black pieces have been captured, or there is a very expedient route for his escape that isn't likely to be obstructed. (i.e., a corner of the board is almost completely empty)------------- Other Notes-------------Well, it may just be necessary for the A.I. to only plan moves that protect its essential assets, and go after essential opponent assets. Otherwise, the A.I. would just move toward the most expedient route of capturing opponent pieces.For the black side, the four corners would be considered assets that need to be guarded, and the king's throne would be considered an asset that needs to be surrounded. For the white site, the king would consider the four corners an asset that simply needs to be reached, and the white pieces would consider the center throne an asset that needs to be guarded.When there are no available moves to pursue these assets, or they are already protected / seized, then the A.I. would just choose the fastest route to capture opponent pieces.That is, for all intents and purposes, good enough to have a decent A.I. It does not provide any kind of real strategy or thinking to the A.I., however. The A.I. would not be robust enough to plot ways to trick opponents, or make them arrange their pieces so they can pursue their assets more easily.