Author Topic: Hockey/Haxball engine  (Read 3579 times)

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Offline Deep Toaster

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Hockey/Haxball engine
« on: May 21, 2011, 07:42:27 pm »
Just a quick engine I made a few months ago. Never got around to making it a full game, though I really should.



I actually never knew any of this physics stuff. This was all the result of boredom ;D

And yeah, there are some problems, but it's not actually that blocky. I just decided to put all the Wabbit settings to minimum for some reason :P

Ashbad

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Re: Hockey/Haxball engine
« Reply #1 on: May 21, 2011, 07:46:11 pm »
that looks like a good start :D though I suggest making collisions a bit more concrete -- so that the puck doesn't cross the border of the the other puck ;)

Offline Deep Toaster

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Re: Hockey/Haxball engine
« Reply #2 on: May 21, 2011, 07:46:40 pm »
that looks like a good start :D though I suggest making collisions a bit more concrete -- so that the puck doesn't cross the border of the the other puck ;)

Yeah, I should. I haven't worked on it since that 3-hour bus ride XD

EDIT: Probably not gonna work on it soon, so anyone want the source?
« Last Edit: May 21, 2011, 08:03:25 pm by Deep Thought »




Offline Munchor

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Re: Hockey/Haxball engine
« Reply #3 on: May 22, 2011, 05:47:34 am »
That looks cool Deep Thought :)

What about attaching the source here for everyone?

Offline DJ Omnimaga

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Re: Hockey/Haxball engine
« Reply #4 on: June 07, 2011, 02:42:34 am »
That is nice. It would be nice if it was over calcnet or something, since haxball seems popular here.

Offline kingwolf91

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Re: Hockey/Haxball engine
« Reply #5 on: November 10, 2011, 07:21:18 pm »
hI, PLEASE you can post source code?

Offline parserp

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Re: Hockey/Haxball engine
« Reply #6 on: November 10, 2011, 07:25:56 pm »
hey! welcome! you should introduce yourself!
« Last Edit: November 10, 2011, 07:26:42 pm by parser padwan »